exe 依赖添加
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400
etl_billiards/dist/ETL_Manager/_internal/PySide6/Qt3DInput.pyi
vendored
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400
etl_billiards/dist/ETL_Manager/_internal/PySide6/Qt3DInput.pyi
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# Copyright (C) 2022 The Qt Company Ltd.
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# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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"""
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This file contains the exact signatures for all functions in module
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PySide6.Qt3DInput, except for defaults which are replaced by "...".
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"""
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# mypy: disable-error-code="override, overload-overlap"
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# Module `PySide6.Qt3DInput`
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import PySide6.Qt3DInput
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import PySide6.QtCore
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import PySide6.QtGui
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import PySide6.Qt3DCore
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import enum
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import typing
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import collections.abc
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from PySide6.QtCore import Signal
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from shiboken6 import Shiboken
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class QIntList: ...
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class Qt3DInput(Shiboken.Object):
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class QAbstractActionInput(PySide6.Qt3DCore.Qt3DCore.QNode): ...
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class QAbstractAxisInput(PySide6.Qt3DCore.Qt3DCore.QNode):
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sourceDeviceChanged : typing.ClassVar[Signal] = ... # sourceDeviceChanged(QAbstractPhysicalDevice*)
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def setSourceDevice(self, sourceDevice: PySide6.Qt3DInput.Qt3DInput.QAbstractPhysicalDevice, /) -> None: ...
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def sourceDevice(self, /) -> PySide6.Qt3DInput.Qt3DInput.QAbstractPhysicalDevice: ...
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class QAbstractPhysicalDevice(PySide6.Qt3DCore.Qt3DCore.QNode):
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ...) -> None: ...
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def addAxisSetting(self, axisSetting: PySide6.Qt3DInput.Qt3DInput.QAxisSetting, /) -> None: ...
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def axisCount(self, /) -> int: ...
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def axisIdentifier(self, name: str, /) -> int: ...
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def axisNames(self, /) -> typing.List[str]: ...
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def axisSettings(self, /) -> typing.List[PySide6.Qt3DInput.Qt3DInput.QAxisSetting]: ...
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def buttonCount(self, /) -> int: ...
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def buttonIdentifier(self, name: str, /) -> int: ...
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def buttonNames(self, /) -> typing.List[str]: ...
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def removeAxisSetting(self, axisSetting: PySide6.Qt3DInput.Qt3DInput.QAxisSetting, /) -> None: ...
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class QAction(PySide6.Qt3DCore.Qt3DCore.QNode):
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activeChanged : typing.ClassVar[Signal] = ... # activeChanged(bool)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, active: bool | None = ...) -> None: ...
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def addInput(self, input: PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput, /) -> None: ...
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def inputs(self, /) -> typing.List[PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput]: ...
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def isActive(self, /) -> bool: ...
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def removeInput(self, input: PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput, /) -> None: ...
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class QActionInput(PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput):
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buttonsChanged : typing.ClassVar[Signal] = ... # buttonsChanged(QList<int>)
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sourceDeviceChanged : typing.ClassVar[Signal] = ... # sourceDeviceChanged(QAbstractPhysicalDevice*)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, sourceDevice: PySide6.Qt3DInput.Qt3DInput.QAbstractPhysicalDevice | None = ..., buttons: collections.abc.Sequence[int] | None = ...) -> None: ...
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def buttons(self, /) -> typing.List[int]: ...
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def setButtons(self, buttons: collections.abc.Sequence[int], /) -> None: ...
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def setSourceDevice(self, sourceDevice: PySide6.Qt3DInput.Qt3DInput.QAbstractPhysicalDevice, /) -> None: ...
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def sourceDevice(self, /) -> PySide6.Qt3DInput.Qt3DInput.QAbstractPhysicalDevice: ...
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class QAnalogAxisInput(PySide6.Qt3DInput.Qt3DInput.QAbstractAxisInput):
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axisChanged : typing.ClassVar[Signal] = ... # axisChanged(int)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, axis: int | None = ...) -> None: ...
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def axis(self, /) -> int: ...
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def setAxis(self, axis: int, /) -> None: ...
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class QAxis(PySide6.Qt3DCore.Qt3DCore.QNode):
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valueChanged : typing.ClassVar[Signal] = ... # valueChanged(float)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, value: float | None = ...) -> None: ...
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def addInput(self, input: PySide6.Qt3DInput.Qt3DInput.QAbstractAxisInput, /) -> None: ...
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def inputs(self, /) -> typing.List[PySide6.Qt3DInput.Qt3DInput.QAbstractAxisInput]: ...
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def removeInput(self, input: PySide6.Qt3DInput.Qt3DInput.QAbstractAxisInput, /) -> None: ...
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def value(self, /) -> float: ...
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class QAxisAccumulator(PySide6.Qt3DCore.Qt3DCore.QComponent):
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scaleChanged : typing.ClassVar[Signal] = ... # scaleChanged(float)
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sourceAxisChanged : typing.ClassVar[Signal] = ... # sourceAxisChanged(Qt3DInput::QAxis*)
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sourceAxisTypeChanged : typing.ClassVar[Signal] = ... # sourceAxisTypeChanged(QAxisAccumulator::SourceAxisType)
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valueChanged : typing.ClassVar[Signal] = ... # valueChanged(float)
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velocityChanged : typing.ClassVar[Signal] = ... # velocityChanged(float)
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class SourceAxisType(enum.Enum):
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Velocity = 0x0
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Acceleration = 0x1
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, sourceAxis: PySide6.Qt3DInput.Qt3DInput.QAxis | None = ..., sourceAxisType: PySide6.Qt3DInput.Qt3DInput.QAxisAccumulator.SourceAxisType | None = ..., scale: float | None = ..., value: float | None = ..., velocity: float | None = ...) -> None: ...
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def scale(self, /) -> float: ...
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def setScale(self, scale: float, /) -> None: ...
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def setSourceAxis(self, sourceAxis: PySide6.Qt3DInput.Qt3DInput.QAxis, /) -> None: ...
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def setSourceAxisType(self, sourceAxisType: PySide6.Qt3DInput.Qt3DInput.QAxisAccumulator.SourceAxisType, /) -> None: ...
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def sourceAxis(self, /) -> PySide6.Qt3DInput.Qt3DInput.QAxis: ...
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def sourceAxisType(self, /) -> PySide6.Qt3DInput.Qt3DInput.QAxisAccumulator.SourceAxisType: ...
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def value(self, /) -> float: ...
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def velocity(self, /) -> float: ...
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class QAxisSetting(PySide6.Qt3DCore.Qt3DCore.QNode):
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axesChanged : typing.ClassVar[Signal] = ... # axesChanged(QList<int>)
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deadZoneRadiusChanged : typing.ClassVar[Signal] = ... # deadZoneRadiusChanged(float)
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smoothChanged : typing.ClassVar[Signal] = ... # smoothChanged(bool)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, deadZoneRadius: float | None = ..., axes: collections.abc.Sequence[int] | None = ..., smooth: bool | None = ...) -> None: ...
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def axes(self, /) -> typing.List[int]: ...
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def deadZoneRadius(self, /) -> float: ...
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def isSmoothEnabled(self, /) -> bool: ...
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def setAxes(self, axes: collections.abc.Sequence[int], /) -> None: ...
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def setDeadZoneRadius(self, deadZoneRadius: float, /) -> None: ...
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def setSmoothEnabled(self, enabled: bool, /) -> None: ...
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class QButtonAxisInput(PySide6.Qt3DInput.Qt3DInput.QAbstractAxisInput):
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accelerationChanged : typing.ClassVar[Signal] = ... # accelerationChanged(float)
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buttonsChanged : typing.ClassVar[Signal] = ... # buttonsChanged(QList<int>)
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decelerationChanged : typing.ClassVar[Signal] = ... # decelerationChanged(float)
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scaleChanged : typing.ClassVar[Signal] = ... # scaleChanged(float)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, scale: float | None = ..., buttons: collections.abc.Sequence[int] | None = ..., acceleration: float | None = ..., deceleration: float | None = ...) -> None: ...
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def acceleration(self, /) -> float: ...
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def buttons(self, /) -> typing.List[int]: ...
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def deceleration(self, /) -> float: ...
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def scale(self, /) -> float: ...
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def setAcceleration(self, acceleration: float, /) -> None: ...
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def setButtons(self, buttons: collections.abc.Sequence[int], /) -> None: ...
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def setDeceleration(self, deceleration: float, /) -> None: ...
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def setScale(self, scale: float, /) -> None: ...
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class QInputAspect(PySide6.Qt3DCore.Qt3DCore.QAbstractAspect):
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def __init__(self, /, parent: PySide6.QtCore.QObject | None = ...) -> None: ...
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def availablePhysicalDevices(self, /) -> typing.List[str]: ...
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def createPhysicalDevice(self, name: str, /) -> PySide6.Qt3DInput.Qt3DInput.QAbstractPhysicalDevice: ...
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class QInputChord(PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput):
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timeoutChanged : typing.ClassVar[Signal] = ... # timeoutChanged(int)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, timeout: int | None = ...) -> None: ...
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def addChord(self, input: PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput, /) -> None: ...
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def chords(self, /) -> typing.List[PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput]: ...
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def removeChord(self, input: PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput, /) -> None: ...
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def setTimeout(self, timeout: int, /) -> None: ...
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def timeout(self, /) -> int: ...
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class QInputSequence(PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput):
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buttonIntervalChanged : typing.ClassVar[Signal] = ... # buttonIntervalChanged(int)
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timeoutChanged : typing.ClassVar[Signal] = ... # timeoutChanged(int)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, timeout: int | None = ..., buttonInterval: int | None = ...) -> None: ...
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def addSequence(self, input: PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput, /) -> None: ...
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def buttonInterval(self, /) -> int: ...
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def removeSequence(self, input: PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput, /) -> None: ...
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def sequences(self, /) -> typing.List[PySide6.Qt3DInput.Qt3DInput.QAbstractActionInput]: ...
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def setButtonInterval(self, buttonInterval: int, /) -> None: ...
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def setTimeout(self, timeout: int, /) -> None: ...
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def timeout(self, /) -> int: ...
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class QInputSettings(PySide6.Qt3DCore.Qt3DCore.QComponent):
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eventSourceChanged : typing.ClassVar[Signal] = ... # eventSourceChanged(QObject*)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, eventSource: PySide6.QtCore.QObject | None = ...) -> None: ...
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def eventSource(self, /) -> PySide6.QtCore.QObject: ...
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def setEventSource(self, eventSource: PySide6.QtCore.QObject, /) -> None: ...
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class QKeyEvent(PySide6.QtCore.QObject):
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@typing.overload
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def __init__(self, ke: PySide6.QtGui.QKeyEvent, /, *, key: int | None = ..., text: str | None = ..., modifiers: int | None = ..., isAutoRepeat: bool | None = ..., count: int | None = ..., nativeScanCode: int | None = ..., accepted: bool | None = ...) -> None: ...
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@typing.overload
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def __init__(self, type: PySide6.QtCore.QEvent.Type, key: int, modifiers: PySide6.QtCore.Qt.KeyboardModifier, /, text: str = ..., autorep: bool = ..., count: int = ..., *, isAutoRepeat: bool | None = ..., nativeScanCode: int | None = ..., accepted: bool | None = ...) -> None: ...
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def count(self, /) -> int: ...
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def isAccepted(self, /) -> bool: ...
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def isAutoRepeat(self, /) -> bool: ...
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def key(self, /) -> int: ...
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def matches(self, key_: PySide6.QtGui.QKeySequence.StandardKey, /) -> bool: ...
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def modifiers(self, /) -> int: ...
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def nativeScanCode(self, /) -> int: ...
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def setAccepted(self, accepted: bool, /) -> None: ...
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def text(self, /) -> str: ...
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def type(self, /) -> PySide6.QtCore.QEvent.Type: ...
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class QKeyboardDevice(PySide6.Qt3DInput.Qt3DInput.QAbstractPhysicalDevice):
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activeInputChanged : typing.ClassVar[Signal] = ... # activeInputChanged(QKeyboardHandler*)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, activeInput: PySide6.Qt3DInput.Qt3DInput.QKeyboardHandler | None = ...) -> None: ...
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def activeInput(self, /) -> PySide6.Qt3DInput.Qt3DInput.QKeyboardHandler: ...
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def axisCount(self, /) -> int: ...
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def axisIdentifier(self, name: str, /) -> int: ...
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def axisNames(self, /) -> typing.List[str]: ...
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def buttonCount(self, /) -> int: ...
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def buttonIdentifier(self, name: str, /) -> int: ...
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def buttonNames(self, /) -> typing.List[str]: ...
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class QKeyboardHandler(PySide6.Qt3DCore.Qt3DCore.QComponent):
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asteriskPressed : typing.ClassVar[Signal] = ... # asteriskPressed(Qt3DInput::QKeyEvent*)
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backPressed : typing.ClassVar[Signal] = ... # backPressed(Qt3DInput::QKeyEvent*)
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backtabPressed : typing.ClassVar[Signal] = ... # backtabPressed(Qt3DInput::QKeyEvent*)
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callPressed : typing.ClassVar[Signal] = ... # callPressed(Qt3DInput::QKeyEvent*)
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cancelPressed : typing.ClassVar[Signal] = ... # cancelPressed(Qt3DInput::QKeyEvent*)
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context1Pressed : typing.ClassVar[Signal] = ... # context1Pressed(Qt3DInput::QKeyEvent*)
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context2Pressed : typing.ClassVar[Signal] = ... # context2Pressed(Qt3DInput::QKeyEvent*)
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context3Pressed : typing.ClassVar[Signal] = ... # context3Pressed(Qt3DInput::QKeyEvent*)
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context4Pressed : typing.ClassVar[Signal] = ... # context4Pressed(Qt3DInput::QKeyEvent*)
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deletePressed : typing.ClassVar[Signal] = ... # deletePressed(Qt3DInput::QKeyEvent*)
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digit0Pressed : typing.ClassVar[Signal] = ... # digit0Pressed(Qt3DInput::QKeyEvent*)
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digit1Pressed : typing.ClassVar[Signal] = ... # digit1Pressed(Qt3DInput::QKeyEvent*)
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digit2Pressed : typing.ClassVar[Signal] = ... # digit2Pressed(Qt3DInput::QKeyEvent*)
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digit3Pressed : typing.ClassVar[Signal] = ... # digit3Pressed(Qt3DInput::QKeyEvent*)
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digit4Pressed : typing.ClassVar[Signal] = ... # digit4Pressed(Qt3DInput::QKeyEvent*)
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digit5Pressed : typing.ClassVar[Signal] = ... # digit5Pressed(Qt3DInput::QKeyEvent*)
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digit6Pressed : typing.ClassVar[Signal] = ... # digit6Pressed(Qt3DInput::QKeyEvent*)
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digit7Pressed : typing.ClassVar[Signal] = ... # digit7Pressed(Qt3DInput::QKeyEvent*)
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digit8Pressed : typing.ClassVar[Signal] = ... # digit8Pressed(Qt3DInput::QKeyEvent*)
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digit9Pressed : typing.ClassVar[Signal] = ... # digit9Pressed(Qt3DInput::QKeyEvent*)
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downPressed : typing.ClassVar[Signal] = ... # downPressed(Qt3DInput::QKeyEvent*)
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enterPressed : typing.ClassVar[Signal] = ... # enterPressed(Qt3DInput::QKeyEvent*)
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escapePressed : typing.ClassVar[Signal] = ... # escapePressed(Qt3DInput::QKeyEvent*)
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flipPressed : typing.ClassVar[Signal] = ... # flipPressed(Qt3DInput::QKeyEvent*)
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focusChanged : typing.ClassVar[Signal] = ... # focusChanged(bool)
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hangupPressed : typing.ClassVar[Signal] = ... # hangupPressed(Qt3DInput::QKeyEvent*)
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leftPressed : typing.ClassVar[Signal] = ... # leftPressed(Qt3DInput::QKeyEvent*)
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menuPressed : typing.ClassVar[Signal] = ... # menuPressed(Qt3DInput::QKeyEvent*)
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noPressed : typing.ClassVar[Signal] = ... # noPressed(Qt3DInput::QKeyEvent*)
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||||
numberSignPressed : typing.ClassVar[Signal] = ... # numberSignPressed(Qt3DInput::QKeyEvent*)
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||||
pressed : typing.ClassVar[Signal] = ... # pressed(Qt3DInput::QKeyEvent*)
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||||
released : typing.ClassVar[Signal] = ... # released(Qt3DInput::QKeyEvent*)
|
||||
returnPressed : typing.ClassVar[Signal] = ... # returnPressed(Qt3DInput::QKeyEvent*)
|
||||
rightPressed : typing.ClassVar[Signal] = ... # rightPressed(Qt3DInput::QKeyEvent*)
|
||||
selectPressed : typing.ClassVar[Signal] = ... # selectPressed(Qt3DInput::QKeyEvent*)
|
||||
sourceDeviceChanged : typing.ClassVar[Signal] = ... # sourceDeviceChanged(QKeyboardDevice*)
|
||||
spacePressed : typing.ClassVar[Signal] = ... # spacePressed(Qt3DInput::QKeyEvent*)
|
||||
tabPressed : typing.ClassVar[Signal] = ... # tabPressed(Qt3DInput::QKeyEvent*)
|
||||
upPressed : typing.ClassVar[Signal] = ... # upPressed(Qt3DInput::QKeyEvent*)
|
||||
volumeDownPressed : typing.ClassVar[Signal] = ... # volumeDownPressed(Qt3DInput::QKeyEvent*)
|
||||
volumeUpPressed : typing.ClassVar[Signal] = ... # volumeUpPressed(Qt3DInput::QKeyEvent*)
|
||||
yesPressed : typing.ClassVar[Signal] = ... # yesPressed(Qt3DInput::QKeyEvent*)
|
||||
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||||
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, sourceDevice: PySide6.Qt3DInput.Qt3DInput.QKeyboardDevice | None = ..., focus: bool | None = ...) -> None: ...
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||||
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||||
def focus(self, /) -> bool: ...
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||||
def setFocus(self, focus: bool, /) -> None: ...
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||||
def setSourceDevice(self, keyboardDevice: PySide6.Qt3DInput.Qt3DInput.QKeyboardDevice, /) -> None: ...
|
||||
def sourceDevice(self, /) -> PySide6.Qt3DInput.Qt3DInput.QKeyboardDevice: ...
|
||||
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||||
class QLogicalDevice(PySide6.Qt3DCore.Qt3DCore.QComponent):
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||||
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||||
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ...) -> None: ...
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||||
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||||
def actions(self, /) -> typing.List[PySide6.Qt3DInput.Qt3DInput.QAction]: ...
|
||||
def addAction(self, action: PySide6.Qt3DInput.Qt3DInput.QAction, /) -> None: ...
|
||||
def addAxis(self, axis: PySide6.Qt3DInput.Qt3DInput.QAxis, /) -> None: ...
|
||||
def axes(self, /) -> typing.List[PySide6.Qt3DInput.Qt3DInput.QAxis]: ...
|
||||
def removeAction(self, action: PySide6.Qt3DInput.Qt3DInput.QAction, /) -> None: ...
|
||||
def removeAxis(self, axis: PySide6.Qt3DInput.Qt3DInput.QAxis, /) -> None: ...
|
||||
|
||||
class QMouseDevice(PySide6.Qt3DInput.Qt3DInput.QAbstractPhysicalDevice):
|
||||
|
||||
sensitivityChanged : typing.ClassVar[Signal] = ... # sensitivityChanged(float)
|
||||
updateAxesContinuouslyChanged: typing.ClassVar[Signal] = ... # updateAxesContinuouslyChanged(bool)
|
||||
|
||||
class Axis(enum.Enum):
|
||||
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||||
X = 0x0
|
||||
Y = 0x1
|
||||
WheelX = 0x2
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||||
WheelY = 0x3
|
||||
|
||||
|
||||
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, sensitivity: float | None = ..., updateAxesContinuously: bool | None = ...) -> None: ...
|
||||
|
||||
def axisCount(self, /) -> int: ...
|
||||
def axisIdentifier(self, name: str, /) -> int: ...
|
||||
def axisNames(self, /) -> typing.List[str]: ...
|
||||
def buttonCount(self, /) -> int: ...
|
||||
def buttonIdentifier(self, name: str, /) -> int: ...
|
||||
def buttonNames(self, /) -> typing.List[str]: ...
|
||||
def sensitivity(self, /) -> float: ...
|
||||
def setSensitivity(self, value: float, /) -> None: ...
|
||||
def setUpdateAxesContinuously(self, updateAxesContinuously: bool, /) -> None: ...
|
||||
def updateAxesContinuously(self, /) -> bool: ...
|
||||
|
||||
class QMouseEvent(PySide6.QtCore.QObject):
|
||||
|
||||
class Buttons(enum.Enum):
|
||||
|
||||
NoButton = 0x0
|
||||
LeftButton = 0x1
|
||||
RightButton = 0x2
|
||||
MiddleButton = 0x4
|
||||
BackButton = 0x8
|
||||
|
||||
class Modifiers(enum.Enum):
|
||||
|
||||
NoModifier = 0x0
|
||||
ShiftModifier = 0x2000000
|
||||
ControlModifier = 0x4000000
|
||||
AltModifier = 0x8000000
|
||||
MetaModifier = 0x10000000
|
||||
KeypadModifier = 0x20000000
|
||||
|
||||
|
||||
def __init__(self, e: PySide6.QtGui.QMouseEvent, /, *, x: int | None = ..., y: int | None = ..., wasHeld: bool | None = ..., button: PySide6.Qt3DInput.Qt3DInput.QMouseEvent.Buttons | None = ..., buttons: int | None = ..., modifiers: PySide6.Qt3DInput.Qt3DInput.QMouseEvent.Modifiers | None = ..., accepted: bool | None = ...) -> None: ...
|
||||
|
||||
def button(self, /) -> PySide6.Qt3DInput.Qt3DInput.QMouseEvent.Buttons: ...
|
||||
def buttons(self, /) -> int: ...
|
||||
def isAccepted(self, /) -> bool: ...
|
||||
def modifiers(self, /) -> PySide6.Qt3DInput.Qt3DInput.QMouseEvent.Modifiers: ...
|
||||
def setAccepted(self, accepted: bool, /) -> None: ...
|
||||
def type(self, /) -> PySide6.QtCore.QEvent.Type: ...
|
||||
def wasHeld(self, /) -> bool: ...
|
||||
def x(self, /) -> int: ...
|
||||
def y(self, /) -> int: ...
|
||||
|
||||
class QMouseHandler(PySide6.Qt3DCore.Qt3DCore.QComponent):
|
||||
|
||||
clicked : typing.ClassVar[Signal] = ... # clicked(Qt3DInput::QMouseEvent*)
|
||||
containsMouseChanged : typing.ClassVar[Signal] = ... # containsMouseChanged(bool)
|
||||
doubleClicked : typing.ClassVar[Signal] = ... # doubleClicked(Qt3DInput::QMouseEvent*)
|
||||
entered : typing.ClassVar[Signal] = ... # entered()
|
||||
exited : typing.ClassVar[Signal] = ... # exited()
|
||||
positionChanged : typing.ClassVar[Signal] = ... # positionChanged(Qt3DInput::QMouseEvent*)
|
||||
pressAndHold : typing.ClassVar[Signal] = ... # pressAndHold(Qt3DInput::QMouseEvent*)
|
||||
pressed : typing.ClassVar[Signal] = ... # pressed(Qt3DInput::QMouseEvent*)
|
||||
released : typing.ClassVar[Signal] = ... # released(Qt3DInput::QMouseEvent*)
|
||||
sourceDeviceChanged : typing.ClassVar[Signal] = ... # sourceDeviceChanged(QMouseDevice*)
|
||||
wheel : typing.ClassVar[Signal] = ... # wheel(Qt3DInput::QWheelEvent*)
|
||||
|
||||
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, sourceDevice: PySide6.Qt3DInput.Qt3DInput.QMouseDevice | None = ..., containsMouse: bool | None = ...) -> None: ...
|
||||
|
||||
def containsMouse(self, /) -> bool: ...
|
||||
def setContainsMouse(self, contains: bool, /) -> None: ...
|
||||
def setSourceDevice(self, mouseDevice: PySide6.Qt3DInput.Qt3DInput.QMouseDevice, /) -> None: ...
|
||||
def sourceDevice(self, /) -> PySide6.Qt3DInput.Qt3DInput.QMouseDevice: ...
|
||||
|
||||
class QWheelEvent(PySide6.QtCore.QObject):
|
||||
|
||||
class Buttons(enum.Enum):
|
||||
|
||||
NoButton = 0x0
|
||||
LeftButton = 0x1
|
||||
RightButton = 0x2
|
||||
MiddleButton = 0x4
|
||||
BackButton = 0x8
|
||||
|
||||
class Modifiers(enum.Enum):
|
||||
|
||||
NoModifier = 0x0
|
||||
ShiftModifier = 0x2000000
|
||||
ControlModifier = 0x4000000
|
||||
AltModifier = 0x8000000
|
||||
MetaModifier = 0x10000000
|
||||
KeypadModifier = 0x20000000
|
||||
|
||||
|
||||
def __init__(self, e: PySide6.QtGui.QWheelEvent, /, *, x: int | None = ..., y: int | None = ..., angleDelta: PySide6.QtCore.QPoint | None = ..., buttons: int | None = ..., modifiers: PySide6.Qt3DInput.Qt3DInput.QWheelEvent.Modifiers | None = ..., accepted: bool | None = ...) -> None: ...
|
||||
|
||||
def angleDelta(self, /) -> PySide6.QtCore.QPoint: ...
|
||||
def buttons(self, /) -> int: ...
|
||||
def isAccepted(self, /) -> bool: ...
|
||||
def modifiers(self, /) -> PySide6.Qt3DInput.Qt3DInput.QWheelEvent.Modifiers: ...
|
||||
def setAccepted(self, accepted: bool, /) -> None: ...
|
||||
def type(self, /) -> PySide6.QtCore.QEvent.Type: ...
|
||||
def x(self, /) -> int: ...
|
||||
def y(self, /) -> int: ...
|
||||
|
||||
|
||||
# eof
|
||||
Reference in New Issue
Block a user