239 lines
12 KiB
Python
239 lines
12 KiB
Python
# Copyright (C) 2022 The Qt Company Ltd.
|
|
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
|
|
"""
|
|
This file contains the exact signatures for all functions in module
|
|
PySide6.QtSpatialAudio, except for defaults which are replaced by "...".
|
|
"""
|
|
|
|
# mypy: disable-error-code="override, overload-overlap"
|
|
# Module `PySide6.QtSpatialAudio`
|
|
|
|
import PySide6.QtSpatialAudio
|
|
import PySide6.QtCore
|
|
import PySide6.QtGui
|
|
import PySide6.QtMultimedia
|
|
|
|
import enum
|
|
import typing
|
|
from PySide6.QtCore import Signal
|
|
|
|
|
|
class QAmbientSound(PySide6.QtCore.QObject):
|
|
|
|
autoPlayChanged : typing.ClassVar[Signal] = ... # autoPlayChanged()
|
|
loopsChanged : typing.ClassVar[Signal] = ... # loopsChanged()
|
|
sourceChanged : typing.ClassVar[Signal] = ... # sourceChanged()
|
|
volumeChanged : typing.ClassVar[Signal] = ... # volumeChanged()
|
|
|
|
class Loops(enum.IntEnum):
|
|
|
|
Infinite = -1
|
|
Once = 0x1
|
|
|
|
|
|
def __init__(self, engine: PySide6.QtSpatialAudio.QAudioEngine, /, *, source: PySide6.QtCore.QUrl | None = ..., volume: float | None = ..., loops: int | None = ..., autoPlay: bool | None = ...) -> None: ...
|
|
|
|
def autoPlay(self, /) -> bool: ...
|
|
def engine(self, /) -> PySide6.QtSpatialAudio.QAudioEngine: ...
|
|
def loops(self, /) -> int: ...
|
|
def pause(self, /) -> None: ...
|
|
def play(self, /) -> None: ...
|
|
def setAutoPlay(self, autoPlay: bool, /) -> None: ...
|
|
def setLoops(self, loops: int, /) -> None: ...
|
|
def setSource(self, url: PySide6.QtCore.QUrl | str, /) -> None: ...
|
|
def setVolume(self, volume: float, /) -> None: ...
|
|
def source(self, /) -> PySide6.QtCore.QUrl: ...
|
|
def stop(self, /) -> None: ...
|
|
def volume(self, /) -> float: ...
|
|
|
|
|
|
class QAudioEngine(PySide6.QtCore.QObject):
|
|
|
|
distanceScaleChanged : typing.ClassVar[Signal] = ... # distanceScaleChanged()
|
|
masterVolumeChanged : typing.ClassVar[Signal] = ... # masterVolumeChanged()
|
|
outputDeviceChanged : typing.ClassVar[Signal] = ... # outputDeviceChanged()
|
|
outputModeChanged : typing.ClassVar[Signal] = ... # outputModeChanged()
|
|
pausedChanged : typing.ClassVar[Signal] = ... # pausedChanged()
|
|
|
|
class OutputMode(enum.Enum):
|
|
|
|
Surround = 0x0
|
|
Stereo = 0x1
|
|
Headphone = 0x2
|
|
|
|
|
|
@typing.overload
|
|
def __init__(self, parent: PySide6.QtCore.QObject, /, *, outputMode: PySide6.QtSpatialAudio.QAudioEngine.OutputMode | None = ..., outputDevice: PySide6.QtMultimedia.QAudioDevice | None = ..., masterVolume: float | None = ..., paused: bool | None = ..., distanceScale: float | None = ...) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, /, *, outputMode: PySide6.QtSpatialAudio.QAudioEngine.OutputMode | None = ..., outputDevice: PySide6.QtMultimedia.QAudioDevice | None = ..., masterVolume: float | None = ..., paused: bool | None = ..., distanceScale: float | None = ...) -> None: ...
|
|
@typing.overload
|
|
def __init__(self, sampleRate: int, /, parent: PySide6.QtCore.QObject | None = ..., *, outputMode: PySide6.QtSpatialAudio.QAudioEngine.OutputMode | None = ..., outputDevice: PySide6.QtMultimedia.QAudioDevice | None = ..., masterVolume: float | None = ..., paused: bool | None = ..., distanceScale: float | None = ...) -> None: ...
|
|
|
|
def distanceScale(self, /) -> float: ...
|
|
def masterVolume(self, /) -> float: ...
|
|
def outputDevice(self, /) -> PySide6.QtMultimedia.QAudioDevice: ...
|
|
def outputMode(self, /) -> PySide6.QtSpatialAudio.QAudioEngine.OutputMode: ...
|
|
def pause(self, /) -> None: ...
|
|
def paused(self, /) -> bool: ...
|
|
def resume(self, /) -> None: ...
|
|
def roomEffectsEnabled(self, /) -> bool: ...
|
|
def sampleRate(self, /) -> int: ...
|
|
def setDistanceScale(self, scale: float, /) -> None: ...
|
|
def setMasterVolume(self, volume: float, /) -> None: ...
|
|
def setOutputDevice(self, device: PySide6.QtMultimedia.QAudioDevice, /) -> None: ...
|
|
def setOutputMode(self, mode: PySide6.QtSpatialAudio.QAudioEngine.OutputMode, /) -> None: ...
|
|
def setPaused(self, paused: bool, /) -> None: ...
|
|
def setRoomEffectsEnabled(self, enabled: bool, /) -> None: ...
|
|
def start(self, /) -> None: ...
|
|
def stop(self, /) -> None: ...
|
|
|
|
|
|
class QAudioListener(PySide6.QtCore.QObject):
|
|
|
|
def __init__(self, engine: PySide6.QtSpatialAudio.QAudioEngine, /) -> None: ...
|
|
|
|
def engine(self, /) -> PySide6.QtSpatialAudio.QAudioEngine: ...
|
|
def position(self, /) -> PySide6.QtGui.QVector3D: ...
|
|
def rotation(self, /) -> PySide6.QtGui.QQuaternion: ...
|
|
def setPosition(self, pos: PySide6.QtGui.QVector3D, /) -> None: ...
|
|
def setRotation(self, q: PySide6.QtGui.QQuaternion, /) -> None: ...
|
|
|
|
|
|
class QAudioRoom(PySide6.QtCore.QObject):
|
|
|
|
dimensionsChanged : typing.ClassVar[Signal] = ... # dimensionsChanged()
|
|
positionChanged : typing.ClassVar[Signal] = ... # positionChanged()
|
|
reflectionGainChanged : typing.ClassVar[Signal] = ... # reflectionGainChanged()
|
|
reverbBrightnessChanged : typing.ClassVar[Signal] = ... # reverbBrightnessChanged()
|
|
reverbGainChanged : typing.ClassVar[Signal] = ... # reverbGainChanged()
|
|
reverbTimeChanged : typing.ClassVar[Signal] = ... # reverbTimeChanged()
|
|
rotationChanged : typing.ClassVar[Signal] = ... # rotationChanged()
|
|
wallsChanged : typing.ClassVar[Signal] = ... # wallsChanged()
|
|
|
|
class Material(enum.Enum):
|
|
|
|
Transparent = 0x0
|
|
AcousticCeilingTiles = 0x1
|
|
BrickBare = 0x2
|
|
BrickPainted = 0x3
|
|
ConcreteBlockCoarse = 0x4
|
|
ConcreteBlockPainted = 0x5
|
|
CurtainHeavy = 0x6
|
|
FiberGlassInsulation = 0x7
|
|
GlassThin = 0x8
|
|
GlassThick = 0x9
|
|
Grass = 0xa
|
|
LinoleumOnConcrete = 0xb
|
|
Marble = 0xc
|
|
Metal = 0xd
|
|
ParquetOnConcrete = 0xe
|
|
PlasterRough = 0xf
|
|
PlasterSmooth = 0x10
|
|
PlywoodPanel = 0x11
|
|
PolishedConcreteOrTile = 0x12
|
|
Sheetrock = 0x13
|
|
WaterOrIceSurface = 0x14
|
|
WoodCeiling = 0x15
|
|
WoodPanel = 0x16
|
|
UniformMaterial = 0x17
|
|
|
|
class Wall(enum.Enum):
|
|
|
|
LeftWall = 0x0
|
|
RightWall = 0x1
|
|
Floor = 0x2
|
|
Ceiling = 0x3
|
|
FrontWall = 0x4
|
|
BackWall = 0x5
|
|
|
|
|
|
def __init__(self, engine: PySide6.QtSpatialAudio.QAudioEngine, /, *, position: PySide6.QtGui.QVector3D | None = ..., dimensions: PySide6.QtGui.QVector3D | None = ..., rotation: PySide6.QtGui.QQuaternion | None = ..., reflectionGain: float | None = ..., reverbGain: float | None = ..., reverbTime: float | None = ..., reverbBrightness: float | None = ...) -> None: ...
|
|
|
|
def dimensions(self, /) -> PySide6.QtGui.QVector3D: ...
|
|
def position(self, /) -> PySide6.QtGui.QVector3D: ...
|
|
def reflectionGain(self, /) -> float: ...
|
|
def reverbBrightness(self, /) -> float: ...
|
|
def reverbGain(self, /) -> float: ...
|
|
def reverbTime(self, /) -> float: ...
|
|
def rotation(self, /) -> PySide6.QtGui.QQuaternion: ...
|
|
def setDimensions(self, dim: PySide6.QtGui.QVector3D, /) -> None: ...
|
|
def setPosition(self, pos: PySide6.QtGui.QVector3D, /) -> None: ...
|
|
def setReflectionGain(self, factor: float, /) -> None: ...
|
|
def setReverbBrightness(self, factor: float, /) -> None: ...
|
|
def setReverbGain(self, factor: float, /) -> None: ...
|
|
def setReverbTime(self, factor: float, /) -> None: ...
|
|
def setRotation(self, q: PySide6.QtGui.QQuaternion, /) -> None: ...
|
|
def setWallMaterial(self, wall: PySide6.QtSpatialAudio.QAudioRoom.Wall, material: PySide6.QtSpatialAudio.QAudioRoom.Material, /) -> None: ...
|
|
def wallMaterial(self, wall: PySide6.QtSpatialAudio.QAudioRoom.Wall, /) -> PySide6.QtSpatialAudio.QAudioRoom.Material: ...
|
|
|
|
|
|
class QIntList: ...
|
|
|
|
|
|
class QSpatialSound(PySide6.QtCore.QObject):
|
|
|
|
autoPlayChanged : typing.ClassVar[Signal] = ... # autoPlayChanged()
|
|
directivityChanged : typing.ClassVar[Signal] = ... # directivityChanged()
|
|
directivityOrderChanged : typing.ClassVar[Signal] = ... # directivityOrderChanged()
|
|
distanceCutoffChanged : typing.ClassVar[Signal] = ... # distanceCutoffChanged()
|
|
distanceModelChanged : typing.ClassVar[Signal] = ... # distanceModelChanged()
|
|
loopsChanged : typing.ClassVar[Signal] = ... # loopsChanged()
|
|
manualAttenuationChanged : typing.ClassVar[Signal] = ... # manualAttenuationChanged()
|
|
nearFieldGainChanged : typing.ClassVar[Signal] = ... # nearFieldGainChanged()
|
|
occlusionIntensityChanged: typing.ClassVar[Signal] = ... # occlusionIntensityChanged()
|
|
positionChanged : typing.ClassVar[Signal] = ... # positionChanged()
|
|
rotationChanged : typing.ClassVar[Signal] = ... # rotationChanged()
|
|
sizeChanged : typing.ClassVar[Signal] = ... # sizeChanged()
|
|
sourceChanged : typing.ClassVar[Signal] = ... # sourceChanged()
|
|
volumeChanged : typing.ClassVar[Signal] = ... # volumeChanged()
|
|
|
|
class DistanceModel(enum.Enum):
|
|
|
|
Logarithmic = 0x0
|
|
Linear = 0x1
|
|
ManualAttenuation = 0x2
|
|
|
|
class Loops(enum.IntEnum):
|
|
|
|
Infinite = -1
|
|
Once = 0x1
|
|
|
|
|
|
def __init__(self, engine: PySide6.QtSpatialAudio.QAudioEngine, /, *, source: PySide6.QtCore.QUrl | None = ..., position: PySide6.QtGui.QVector3D | None = ..., rotation: PySide6.QtGui.QQuaternion | None = ..., volume: float | None = ..., distanceModel: PySide6.QtSpatialAudio.QSpatialSound.DistanceModel | None = ..., size: float | None = ..., distanceCutoff: float | None = ..., manualAttenuation: float | None = ..., occlusionIntensity: float | None = ..., directivity: float | None = ..., directivityOrder: float | None = ..., nearFieldGain: float | None = ..., loops: int | None = ..., autoPlay: bool | None = ...) -> None: ...
|
|
|
|
def autoPlay(self, /) -> bool: ...
|
|
def directivity(self, /) -> float: ...
|
|
def directivityOrder(self, /) -> float: ...
|
|
def distanceCutoff(self, /) -> float: ...
|
|
def distanceModel(self, /) -> PySide6.QtSpatialAudio.QSpatialSound.DistanceModel: ...
|
|
def engine(self, /) -> PySide6.QtSpatialAudio.QAudioEngine: ...
|
|
def loops(self, /) -> int: ...
|
|
def manualAttenuation(self, /) -> float: ...
|
|
def nearFieldGain(self, /) -> float: ...
|
|
def occlusionIntensity(self, /) -> float: ...
|
|
def pause(self, /) -> None: ...
|
|
def play(self, /) -> None: ...
|
|
def position(self, /) -> PySide6.QtGui.QVector3D: ...
|
|
def rotation(self, /) -> PySide6.QtGui.QQuaternion: ...
|
|
def setAutoPlay(self, autoPlay: bool, /) -> None: ...
|
|
def setDirectivity(self, alpha: float, /) -> None: ...
|
|
def setDirectivityOrder(self, alpha: float, /) -> None: ...
|
|
def setDistanceCutoff(self, cutoff: float, /) -> None: ...
|
|
def setDistanceModel(self, model: PySide6.QtSpatialAudio.QSpatialSound.DistanceModel, /) -> None: ...
|
|
def setLoops(self, loops: int, /) -> None: ...
|
|
def setManualAttenuation(self, attenuation: float, /) -> None: ...
|
|
def setNearFieldGain(self, gain: float, /) -> None: ...
|
|
def setOcclusionIntensity(self, occlusion: float, /) -> None: ...
|
|
def setPosition(self, pos: PySide6.QtGui.QVector3D, /) -> None: ...
|
|
def setRotation(self, q: PySide6.QtGui.QQuaternion, /) -> None: ...
|
|
def setSize(self, size: float, /) -> None: ...
|
|
def setSource(self, url: PySide6.QtCore.QUrl | str, /) -> None: ...
|
|
def setVolume(self, volume: float, /) -> None: ...
|
|
def size(self, /) -> float: ...
|
|
def source(self, /) -> PySide6.QtCore.QUrl: ...
|
|
def stop(self, /) -> None: ...
|
|
def volume(self, /) -> float: ...
|
|
|
|
|
|
# eof
|