exe 依赖添加
This commit is contained in:
238
etl_billiards/dist/ETL_Manager/_internal/PySide6/QtSpatialAudio.pyi
vendored
Normal file
238
etl_billiards/dist/ETL_Manager/_internal/PySide6/QtSpatialAudio.pyi
vendored
Normal file
@@ -0,0 +1,238 @@
|
||||
# Copyright (C) 2022 The Qt Company Ltd.
|
||||
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
|
||||
"""
|
||||
This file contains the exact signatures for all functions in module
|
||||
PySide6.QtSpatialAudio, except for defaults which are replaced by "...".
|
||||
"""
|
||||
|
||||
# mypy: disable-error-code="override, overload-overlap"
|
||||
# Module `PySide6.QtSpatialAudio`
|
||||
|
||||
import PySide6.QtSpatialAudio
|
||||
import PySide6.QtCore
|
||||
import PySide6.QtGui
|
||||
import PySide6.QtMultimedia
|
||||
|
||||
import enum
|
||||
import typing
|
||||
from PySide6.QtCore import Signal
|
||||
|
||||
|
||||
class QAmbientSound(PySide6.QtCore.QObject):
|
||||
|
||||
autoPlayChanged : typing.ClassVar[Signal] = ... # autoPlayChanged()
|
||||
loopsChanged : typing.ClassVar[Signal] = ... # loopsChanged()
|
||||
sourceChanged : typing.ClassVar[Signal] = ... # sourceChanged()
|
||||
volumeChanged : typing.ClassVar[Signal] = ... # volumeChanged()
|
||||
|
||||
class Loops(enum.IntEnum):
|
||||
|
||||
Infinite = -1
|
||||
Once = 0x1
|
||||
|
||||
|
||||
def __init__(self, engine: PySide6.QtSpatialAudio.QAudioEngine, /, *, source: PySide6.QtCore.QUrl | None = ..., volume: float | None = ..., loops: int | None = ..., autoPlay: bool | None = ...) -> None: ...
|
||||
|
||||
def autoPlay(self, /) -> bool: ...
|
||||
def engine(self, /) -> PySide6.QtSpatialAudio.QAudioEngine: ...
|
||||
def loops(self, /) -> int: ...
|
||||
def pause(self, /) -> None: ...
|
||||
def play(self, /) -> None: ...
|
||||
def setAutoPlay(self, autoPlay: bool, /) -> None: ...
|
||||
def setLoops(self, loops: int, /) -> None: ...
|
||||
def setSource(self, url: PySide6.QtCore.QUrl | str, /) -> None: ...
|
||||
def setVolume(self, volume: float, /) -> None: ...
|
||||
def source(self, /) -> PySide6.QtCore.QUrl: ...
|
||||
def stop(self, /) -> None: ...
|
||||
def volume(self, /) -> float: ...
|
||||
|
||||
|
||||
class QAudioEngine(PySide6.QtCore.QObject):
|
||||
|
||||
distanceScaleChanged : typing.ClassVar[Signal] = ... # distanceScaleChanged()
|
||||
masterVolumeChanged : typing.ClassVar[Signal] = ... # masterVolumeChanged()
|
||||
outputDeviceChanged : typing.ClassVar[Signal] = ... # outputDeviceChanged()
|
||||
outputModeChanged : typing.ClassVar[Signal] = ... # outputModeChanged()
|
||||
pausedChanged : typing.ClassVar[Signal] = ... # pausedChanged()
|
||||
|
||||
class OutputMode(enum.Enum):
|
||||
|
||||
Surround = 0x0
|
||||
Stereo = 0x1
|
||||
Headphone = 0x2
|
||||
|
||||
|
||||
@typing.overload
|
||||
def __init__(self, parent: PySide6.QtCore.QObject, /, *, outputMode: PySide6.QtSpatialAudio.QAudioEngine.OutputMode | None = ..., outputDevice: PySide6.QtMultimedia.QAudioDevice | None = ..., masterVolume: float | None = ..., paused: bool | None = ..., distanceScale: float | None = ...) -> None: ...
|
||||
@typing.overload
|
||||
def __init__(self, /, *, outputMode: PySide6.QtSpatialAudio.QAudioEngine.OutputMode | None = ..., outputDevice: PySide6.QtMultimedia.QAudioDevice | None = ..., masterVolume: float | None = ..., paused: bool | None = ..., distanceScale: float | None = ...) -> None: ...
|
||||
@typing.overload
|
||||
def __init__(self, sampleRate: int, /, parent: PySide6.QtCore.QObject | None = ..., *, outputMode: PySide6.QtSpatialAudio.QAudioEngine.OutputMode | None = ..., outputDevice: PySide6.QtMultimedia.QAudioDevice | None = ..., masterVolume: float | None = ..., paused: bool | None = ..., distanceScale: float | None = ...) -> None: ...
|
||||
|
||||
def distanceScale(self, /) -> float: ...
|
||||
def masterVolume(self, /) -> float: ...
|
||||
def outputDevice(self, /) -> PySide6.QtMultimedia.QAudioDevice: ...
|
||||
def outputMode(self, /) -> PySide6.QtSpatialAudio.QAudioEngine.OutputMode: ...
|
||||
def pause(self, /) -> None: ...
|
||||
def paused(self, /) -> bool: ...
|
||||
def resume(self, /) -> None: ...
|
||||
def roomEffectsEnabled(self, /) -> bool: ...
|
||||
def sampleRate(self, /) -> int: ...
|
||||
def setDistanceScale(self, scale: float, /) -> None: ...
|
||||
def setMasterVolume(self, volume: float, /) -> None: ...
|
||||
def setOutputDevice(self, device: PySide6.QtMultimedia.QAudioDevice, /) -> None: ...
|
||||
def setOutputMode(self, mode: PySide6.QtSpatialAudio.QAudioEngine.OutputMode, /) -> None: ...
|
||||
def setPaused(self, paused: bool, /) -> None: ...
|
||||
def setRoomEffectsEnabled(self, enabled: bool, /) -> None: ...
|
||||
def start(self, /) -> None: ...
|
||||
def stop(self, /) -> None: ...
|
||||
|
||||
|
||||
class QAudioListener(PySide6.QtCore.QObject):
|
||||
|
||||
def __init__(self, engine: PySide6.QtSpatialAudio.QAudioEngine, /) -> None: ...
|
||||
|
||||
def engine(self, /) -> PySide6.QtSpatialAudio.QAudioEngine: ...
|
||||
def position(self, /) -> PySide6.QtGui.QVector3D: ...
|
||||
def rotation(self, /) -> PySide6.QtGui.QQuaternion: ...
|
||||
def setPosition(self, pos: PySide6.QtGui.QVector3D, /) -> None: ...
|
||||
def setRotation(self, q: PySide6.QtGui.QQuaternion, /) -> None: ...
|
||||
|
||||
|
||||
class QAudioRoom(PySide6.QtCore.QObject):
|
||||
|
||||
dimensionsChanged : typing.ClassVar[Signal] = ... # dimensionsChanged()
|
||||
positionChanged : typing.ClassVar[Signal] = ... # positionChanged()
|
||||
reflectionGainChanged : typing.ClassVar[Signal] = ... # reflectionGainChanged()
|
||||
reverbBrightnessChanged : typing.ClassVar[Signal] = ... # reverbBrightnessChanged()
|
||||
reverbGainChanged : typing.ClassVar[Signal] = ... # reverbGainChanged()
|
||||
reverbTimeChanged : typing.ClassVar[Signal] = ... # reverbTimeChanged()
|
||||
rotationChanged : typing.ClassVar[Signal] = ... # rotationChanged()
|
||||
wallsChanged : typing.ClassVar[Signal] = ... # wallsChanged()
|
||||
|
||||
class Material(enum.Enum):
|
||||
|
||||
Transparent = 0x0
|
||||
AcousticCeilingTiles = 0x1
|
||||
BrickBare = 0x2
|
||||
BrickPainted = 0x3
|
||||
ConcreteBlockCoarse = 0x4
|
||||
ConcreteBlockPainted = 0x5
|
||||
CurtainHeavy = 0x6
|
||||
FiberGlassInsulation = 0x7
|
||||
GlassThin = 0x8
|
||||
GlassThick = 0x9
|
||||
Grass = 0xa
|
||||
LinoleumOnConcrete = 0xb
|
||||
Marble = 0xc
|
||||
Metal = 0xd
|
||||
ParquetOnConcrete = 0xe
|
||||
PlasterRough = 0xf
|
||||
PlasterSmooth = 0x10
|
||||
PlywoodPanel = 0x11
|
||||
PolishedConcreteOrTile = 0x12
|
||||
Sheetrock = 0x13
|
||||
WaterOrIceSurface = 0x14
|
||||
WoodCeiling = 0x15
|
||||
WoodPanel = 0x16
|
||||
UniformMaterial = 0x17
|
||||
|
||||
class Wall(enum.Enum):
|
||||
|
||||
LeftWall = 0x0
|
||||
RightWall = 0x1
|
||||
Floor = 0x2
|
||||
Ceiling = 0x3
|
||||
FrontWall = 0x4
|
||||
BackWall = 0x5
|
||||
|
||||
|
||||
def __init__(self, engine: PySide6.QtSpatialAudio.QAudioEngine, /, *, position: PySide6.QtGui.QVector3D | None = ..., dimensions: PySide6.QtGui.QVector3D | None = ..., rotation: PySide6.QtGui.QQuaternion | None = ..., reflectionGain: float | None = ..., reverbGain: float | None = ..., reverbTime: float | None = ..., reverbBrightness: float | None = ...) -> None: ...
|
||||
|
||||
def dimensions(self, /) -> PySide6.QtGui.QVector3D: ...
|
||||
def position(self, /) -> PySide6.QtGui.QVector3D: ...
|
||||
def reflectionGain(self, /) -> float: ...
|
||||
def reverbBrightness(self, /) -> float: ...
|
||||
def reverbGain(self, /) -> float: ...
|
||||
def reverbTime(self, /) -> float: ...
|
||||
def rotation(self, /) -> PySide6.QtGui.QQuaternion: ...
|
||||
def setDimensions(self, dim: PySide6.QtGui.QVector3D, /) -> None: ...
|
||||
def setPosition(self, pos: PySide6.QtGui.QVector3D, /) -> None: ...
|
||||
def setReflectionGain(self, factor: float, /) -> None: ...
|
||||
def setReverbBrightness(self, factor: float, /) -> None: ...
|
||||
def setReverbGain(self, factor: float, /) -> None: ...
|
||||
def setReverbTime(self, factor: float, /) -> None: ...
|
||||
def setRotation(self, q: PySide6.QtGui.QQuaternion, /) -> None: ...
|
||||
def setWallMaterial(self, wall: PySide6.QtSpatialAudio.QAudioRoom.Wall, material: PySide6.QtSpatialAudio.QAudioRoom.Material, /) -> None: ...
|
||||
def wallMaterial(self, wall: PySide6.QtSpatialAudio.QAudioRoom.Wall, /) -> PySide6.QtSpatialAudio.QAudioRoom.Material: ...
|
||||
|
||||
|
||||
class QIntList: ...
|
||||
|
||||
|
||||
class QSpatialSound(PySide6.QtCore.QObject):
|
||||
|
||||
autoPlayChanged : typing.ClassVar[Signal] = ... # autoPlayChanged()
|
||||
directivityChanged : typing.ClassVar[Signal] = ... # directivityChanged()
|
||||
directivityOrderChanged : typing.ClassVar[Signal] = ... # directivityOrderChanged()
|
||||
distanceCutoffChanged : typing.ClassVar[Signal] = ... # distanceCutoffChanged()
|
||||
distanceModelChanged : typing.ClassVar[Signal] = ... # distanceModelChanged()
|
||||
loopsChanged : typing.ClassVar[Signal] = ... # loopsChanged()
|
||||
manualAttenuationChanged : typing.ClassVar[Signal] = ... # manualAttenuationChanged()
|
||||
nearFieldGainChanged : typing.ClassVar[Signal] = ... # nearFieldGainChanged()
|
||||
occlusionIntensityChanged: typing.ClassVar[Signal] = ... # occlusionIntensityChanged()
|
||||
positionChanged : typing.ClassVar[Signal] = ... # positionChanged()
|
||||
rotationChanged : typing.ClassVar[Signal] = ... # rotationChanged()
|
||||
sizeChanged : typing.ClassVar[Signal] = ... # sizeChanged()
|
||||
sourceChanged : typing.ClassVar[Signal] = ... # sourceChanged()
|
||||
volumeChanged : typing.ClassVar[Signal] = ... # volumeChanged()
|
||||
|
||||
class DistanceModel(enum.Enum):
|
||||
|
||||
Logarithmic = 0x0
|
||||
Linear = 0x1
|
||||
ManualAttenuation = 0x2
|
||||
|
||||
class Loops(enum.IntEnum):
|
||||
|
||||
Infinite = -1
|
||||
Once = 0x1
|
||||
|
||||
|
||||
def __init__(self, engine: PySide6.QtSpatialAudio.QAudioEngine, /, *, source: PySide6.QtCore.QUrl | None = ..., position: PySide6.QtGui.QVector3D | None = ..., rotation: PySide6.QtGui.QQuaternion | None = ..., volume: float | None = ..., distanceModel: PySide6.QtSpatialAudio.QSpatialSound.DistanceModel | None = ..., size: float | None = ..., distanceCutoff: float | None = ..., manualAttenuation: float | None = ..., occlusionIntensity: float | None = ..., directivity: float | None = ..., directivityOrder: float | None = ..., nearFieldGain: float | None = ..., loops: int | None = ..., autoPlay: bool | None = ...) -> None: ...
|
||||
|
||||
def autoPlay(self, /) -> bool: ...
|
||||
def directivity(self, /) -> float: ...
|
||||
def directivityOrder(self, /) -> float: ...
|
||||
def distanceCutoff(self, /) -> float: ...
|
||||
def distanceModel(self, /) -> PySide6.QtSpatialAudio.QSpatialSound.DistanceModel: ...
|
||||
def engine(self, /) -> PySide6.QtSpatialAudio.QAudioEngine: ...
|
||||
def loops(self, /) -> int: ...
|
||||
def manualAttenuation(self, /) -> float: ...
|
||||
def nearFieldGain(self, /) -> float: ...
|
||||
def occlusionIntensity(self, /) -> float: ...
|
||||
def pause(self, /) -> None: ...
|
||||
def play(self, /) -> None: ...
|
||||
def position(self, /) -> PySide6.QtGui.QVector3D: ...
|
||||
def rotation(self, /) -> PySide6.QtGui.QQuaternion: ...
|
||||
def setAutoPlay(self, autoPlay: bool, /) -> None: ...
|
||||
def setDirectivity(self, alpha: float, /) -> None: ...
|
||||
def setDirectivityOrder(self, alpha: float, /) -> None: ...
|
||||
def setDistanceCutoff(self, cutoff: float, /) -> None: ...
|
||||
def setDistanceModel(self, model: PySide6.QtSpatialAudio.QSpatialSound.DistanceModel, /) -> None: ...
|
||||
def setLoops(self, loops: int, /) -> None: ...
|
||||
def setManualAttenuation(self, attenuation: float, /) -> None: ...
|
||||
def setNearFieldGain(self, gain: float, /) -> None: ...
|
||||
def setOcclusionIntensity(self, occlusion: float, /) -> None: ...
|
||||
def setPosition(self, pos: PySide6.QtGui.QVector3D, /) -> None: ...
|
||||
def setRotation(self, q: PySide6.QtGui.QQuaternion, /) -> None: ...
|
||||
def setSize(self, size: float, /) -> None: ...
|
||||
def setSource(self, url: PySide6.QtCore.QUrl | str, /) -> None: ...
|
||||
def setVolume(self, volume: float, /) -> None: ...
|
||||
def size(self, /) -> float: ...
|
||||
def source(self, /) -> PySide6.QtCore.QUrl: ...
|
||||
def stop(self, /) -> None: ...
|
||||
def volume(self, /) -> float: ...
|
||||
|
||||
|
||||
# eof
|
||||
Reference in New Issue
Block a user