1047 lines
74 KiB
Python
1047 lines
74 KiB
Python
# Copyright (C) 2022 The Qt Company Ltd.
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# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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"""
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This file contains the exact signatures for all functions in module
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PySide6.Qt3DExtras, except for defaults which are replaced by "...".
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"""
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# mypy: disable-error-code="override, overload-overlap"
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# Module `PySide6.Qt3DExtras`
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import PySide6.Qt3DExtras
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import PySide6.QtCore
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import PySide6.QtGui
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import PySide6.Qt3DCore
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import PySide6.Qt3DRender
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import typing
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import collections.abc
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from PySide6.QtCore import Signal
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from shiboken6 import Shiboken
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class QIntList: ...
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class Qt3DExtras(Shiboken.Object):
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class QAbstractCameraController(PySide6.Qt3DCore.Qt3DCore.QEntity):
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accelerationChanged : typing.ClassVar[Signal] = ... # accelerationChanged(float)
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cameraChanged : typing.ClassVar[Signal] = ... # cameraChanged()
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decelerationChanged : typing.ClassVar[Signal] = ... # decelerationChanged(float)
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linearSpeedChanged : typing.ClassVar[Signal] = ... # linearSpeedChanged()
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lookSpeedChanged : typing.ClassVar[Signal] = ... # lookSpeedChanged()
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class InputState(Shiboken.Object):
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@typing.overload
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def __init__(self, /) -> None: ...
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@typing.overload
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def __init__(self, InputState: PySide6.Qt3DExtras.Qt3DExtras.QAbstractCameraController.InputState, /) -> None: ...
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def __copy__(self, /) -> typing.Self: ...
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, camera: PySide6.Qt3DRender.Qt3DRender.QCamera | None = ..., linearSpeed: float | None = ..., lookSpeed: float | None = ..., acceleration: float | None = ..., deceleration: float | None = ...) -> None: ...
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def acceleration(self, /) -> float: ...
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def camera(self, /) -> PySide6.Qt3DRender.Qt3DRender.QCamera: ...
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def deceleration(self, /) -> float: ...
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def linearSpeed(self, /) -> float: ...
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def lookSpeed(self, /) -> float: ...
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def setAcceleration(self, acceleration: float, /) -> None: ...
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def setCamera(self, camera: PySide6.Qt3DRender.Qt3DRender.QCamera, /) -> None: ...
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def setDeceleration(self, deceleration: float, /) -> None: ...
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def setLinearSpeed(self, linearSpeed: float, /) -> None: ...
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def setLookSpeed(self, lookSpeed: float, /) -> None: ...
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class QAbstractSpriteSheet(PySide6.Qt3DCore.Qt3DCore.QNode):
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currentIndexChanged : typing.ClassVar[Signal] = ... # currentIndexChanged(int)
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textureChanged : typing.ClassVar[Signal] = ... # textureChanged(Qt3DRender::QAbstractTexture*)
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textureTransformChanged : typing.ClassVar[Signal] = ... # textureTransformChanged(QMatrix3x3)
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def currentIndex(self, /) -> int: ...
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def setCurrentIndex(self, currentIndex: int, /) -> None: ...
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def setTexture(self, texture: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
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def texture(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
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def textureTransform(self, /) -> PySide6.QtGui.QMatrix3x3: ...
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class QConeGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
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bottomRadiusChanged : typing.ClassVar[Signal] = ... # bottomRadiusChanged(float)
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hasBottomEndcapChanged : typing.ClassVar[Signal] = ... # hasBottomEndcapChanged(bool)
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hasTopEndcapChanged : typing.ClassVar[Signal] = ... # hasTopEndcapChanged(bool)
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lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
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ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
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slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
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topRadiusChanged : typing.ClassVar[Signal] = ... # topRadiusChanged(float)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, hasTopEndcap: bool | None = ..., hasBottomEndcap: bool | None = ..., rings: int | None = ..., slices: int | None = ..., topRadius: float | None = ..., bottomRadius: float | None = ..., length: float | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
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def bottomRadius(self, /) -> float: ...
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def hasBottomEndcap(self, /) -> bool: ...
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def hasTopEndcap(self, /) -> bool: ...
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def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def length(self, /) -> float: ...
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def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def rings(self, /) -> int: ...
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def setBottomRadius(self, bottomRadius: float, /) -> None: ...
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def setHasBottomEndcap(self, hasBottomEndcap: bool, /) -> None: ...
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def setHasTopEndcap(self, hasTopEndcap: bool, /) -> None: ...
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def setLength(self, length: float, /) -> None: ...
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def setRings(self, rings: int, /) -> None: ...
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def setSlices(self, slices: int, /) -> None: ...
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def setTopRadius(self, topRadius: float, /) -> None: ...
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def slices(self, /) -> int: ...
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def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def topRadius(self, /) -> float: ...
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def updateIndices(self, /) -> None: ...
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def updateVertices(self, /) -> None: ...
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class QConeGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
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bottomRadiusChanged : typing.ClassVar[Signal] = ... # bottomRadiusChanged(float)
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hasBottomEndcapChanged : typing.ClassVar[Signal] = ... # hasBottomEndcapChanged(bool)
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hasTopEndcapChanged : typing.ClassVar[Signal] = ... # hasTopEndcapChanged(bool)
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lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
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ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
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slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
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topRadiusChanged : typing.ClassVar[Signal] = ... # topRadiusChanged(float)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., hasTopEndcap: bool | None = ..., hasBottomEndcap: bool | None = ..., topRadius: float | None = ..., bottomRadius: float | None = ..., length: float | None = ...) -> None: ...
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def bottomRadius(self, /) -> float: ...
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def hasBottomEndcap(self, /) -> bool: ...
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def hasTopEndcap(self, /) -> bool: ...
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def length(self, /) -> float: ...
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def rings(self, /) -> int: ...
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def setBottomRadius(self, bottomRadius: float, /) -> None: ...
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def setFirstInstance(self, firstInstance: int, /) -> None: ...
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def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
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def setHasBottomEndcap(self, hasBottomEndcap: bool, /) -> None: ...
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def setHasTopEndcap(self, hasTopEndcap: bool, /) -> None: ...
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def setIndexOffset(self, indexOffset: int, /) -> None: ...
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def setInstanceCount(self, instanceCount: int, /) -> None: ...
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def setLength(self, length: float, /) -> None: ...
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def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
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def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
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def setRestartIndexValue(self, index: int, /) -> None: ...
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def setRings(self, rings: int, /) -> None: ...
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def setSlices(self, slices: int, /) -> None: ...
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def setTopRadius(self, topRadius: float, /) -> None: ...
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def setVertexCount(self, vertexCount: int, /) -> None: ...
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def slices(self, /) -> int: ...
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def topRadius(self, /) -> float: ...
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class QConeMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
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bottomRadiusChanged : typing.ClassVar[Signal] = ... # bottomRadiusChanged(float)
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hasBottomEndcapChanged : typing.ClassVar[Signal] = ... # hasBottomEndcapChanged(bool)
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hasTopEndcapChanged : typing.ClassVar[Signal] = ... # hasTopEndcapChanged(bool)
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lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
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ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
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slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
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topRadiusChanged : typing.ClassVar[Signal] = ... # topRadiusChanged(float)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., hasTopEndcap: bool | None = ..., hasBottomEndcap: bool | None = ..., topRadius: float | None = ..., bottomRadius: float | None = ..., length: float | None = ...) -> None: ...
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def bottomRadius(self, /) -> float: ...
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def hasBottomEndcap(self, /) -> bool: ...
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def hasTopEndcap(self, /) -> bool: ...
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def length(self, /) -> float: ...
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def rings(self, /) -> int: ...
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def setBottomRadius(self, bottomRadius: float, /) -> None: ...
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def setFirstInstance(self, firstInstance: int, /) -> None: ...
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def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
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def setHasBottomEndcap(self, hasBottomEndcap: bool, /) -> None: ...
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def setHasTopEndcap(self, hasTopEndcap: bool, /) -> None: ...
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def setIndexOffset(self, indexOffset: int, /) -> None: ...
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def setInstanceCount(self, instanceCount: int, /) -> None: ...
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def setLength(self, length: float, /) -> None: ...
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def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
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def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
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def setRestartIndexValue(self, index: int, /) -> None: ...
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def setRings(self, rings: int, /) -> None: ...
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def setSlices(self, slices: int, /) -> None: ...
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def setTopRadius(self, topRadius: float, /) -> None: ...
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def setVertexCount(self, vertexCount: int, /) -> None: ...
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def slices(self, /) -> int: ...
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def topRadius(self, /) -> float: ...
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class QCuboidGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
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xExtentChanged : typing.ClassVar[Signal] = ... # xExtentChanged(float)
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xyMeshResolutionChanged : typing.ClassVar[Signal] = ... # xyMeshResolutionChanged(QSize)
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xzMeshResolutionChanged : typing.ClassVar[Signal] = ... # xzMeshResolutionChanged(QSize)
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yExtentChanged : typing.ClassVar[Signal] = ... # yExtentChanged(float)
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yzMeshResolutionChanged : typing.ClassVar[Signal] = ... # yzMeshResolutionChanged(QSize)
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zExtentChanged : typing.ClassVar[Signal] = ... # zExtentChanged(float)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, xExtent: float | None = ..., yExtent: float | None = ..., zExtent: float | None = ..., xyMeshResolution: PySide6.QtCore.QSize | None = ..., yzMeshResolution: PySide6.QtCore.QSize | None = ..., xzMeshResolution: PySide6.QtCore.QSize | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., tangentAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
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def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def setXExtent(self, xExtent: float, /) -> None: ...
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def setXYMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
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def setXZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
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def setYExtent(self, yExtent: float, /) -> None: ...
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def setYZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
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def setZExtent(self, zExtent: float, /) -> None: ...
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def tangentAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def updateIndices(self, /) -> None: ...
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def updateVertices(self, /) -> None: ...
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def xExtent(self, /) -> float: ...
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def xyMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
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def xzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
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def yExtent(self, /) -> float: ...
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def yzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
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def zExtent(self, /) -> float: ...
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class QCuboidGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
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xExtentChanged : typing.ClassVar[Signal] = ... # xExtentChanged(float)
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xyMeshResolutionChanged : typing.ClassVar[Signal] = ... # xyMeshResolutionChanged(QSize)
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xzMeshResolutionChanged : typing.ClassVar[Signal] = ... # xzMeshResolutionChanged(QSize)
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yExtentChanged : typing.ClassVar[Signal] = ... # yExtentChanged(float)
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yzMeshResolutionChanged : typing.ClassVar[Signal] = ... # yzMeshResolutionChanged(QSize)
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zExtentChanged : typing.ClassVar[Signal] = ... # zExtentChanged(float)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, xExtent: float | None = ..., yExtent: float | None = ..., zExtent: float | None = ..., yzMeshResolution: PySide6.QtCore.QSize | None = ..., xzMeshResolution: PySide6.QtCore.QSize | None = ..., xyMeshResolution: PySide6.QtCore.QSize | None = ...) -> None: ...
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def setFirstInstance(self, firstInstance: int, /) -> None: ...
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def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
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def setIndexOffset(self, indexOffset: int, /) -> None: ...
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def setInstanceCount(self, instanceCount: int, /) -> None: ...
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def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
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def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
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def setRestartIndexValue(self, index: int, /) -> None: ...
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def setVertexCount(self, vertexCount: int, /) -> None: ...
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def setXExtent(self, xExtent: float, /) -> None: ...
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def setXYMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
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def setXZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
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def setYExtent(self, yExtent: float, /) -> None: ...
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def setYZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
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def setZExtent(self, zExtent: float, /) -> None: ...
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def xExtent(self, /) -> float: ...
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def xyMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
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def xzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
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def yExtent(self, /) -> float: ...
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def yzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
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def zExtent(self, /) -> float: ...
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class QCuboidMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
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xExtentChanged : typing.ClassVar[Signal] = ... # xExtentChanged(float)
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xyMeshResolutionChanged : typing.ClassVar[Signal] = ... # xyMeshResolutionChanged(QSize)
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xzMeshResolutionChanged : typing.ClassVar[Signal] = ... # xzMeshResolutionChanged(QSize)
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yExtentChanged : typing.ClassVar[Signal] = ... # yExtentChanged(float)
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yzMeshResolutionChanged : typing.ClassVar[Signal] = ... # yzMeshResolutionChanged(QSize)
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zExtentChanged : typing.ClassVar[Signal] = ... # zExtentChanged(float)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, xExtent: float | None = ..., yExtent: float | None = ..., zExtent: float | None = ..., yzMeshResolution: PySide6.QtCore.QSize | None = ..., xzMeshResolution: PySide6.QtCore.QSize | None = ..., xyMeshResolution: PySide6.QtCore.QSize | None = ...) -> None: ...
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def setFirstInstance(self, firstInstance: int, /) -> None: ...
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def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
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def setIndexOffset(self, indexOffset: int, /) -> None: ...
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def setInstanceCount(self, instanceCount: int, /) -> None: ...
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def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
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def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
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def setRestartIndexValue(self, index: int, /) -> None: ...
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def setVertexCount(self, vertexCount: int, /) -> None: ...
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def setXExtent(self, xExtent: float, /) -> None: ...
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def setXYMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
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def setXZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
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def setYExtent(self, yExtent: float, /) -> None: ...
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def setYZMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
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def setZExtent(self, zExtent: float, /) -> None: ...
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def xExtent(self, /) -> float: ...
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def xyMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
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def xzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
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def yExtent(self, /) -> float: ...
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def yzMeshResolution(self, /) -> PySide6.QtCore.QSize: ...
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def zExtent(self, /) -> float: ...
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class QCylinderGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
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lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
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radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
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ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
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slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., length: float | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
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def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def length(self, /) -> float: ...
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def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def radius(self, /) -> float: ...
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def rings(self, /) -> int: ...
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def setLength(self, length: float, /) -> None: ...
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def setRadius(self, radius: float, /) -> None: ...
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def setRings(self, rings: int, /) -> None: ...
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def setSlices(self, slices: int, /) -> None: ...
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def slices(self, /) -> int: ...
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def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def updateIndices(self, /) -> None: ...
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def updateVertices(self, /) -> None: ...
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class QCylinderGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
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lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
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radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
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ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
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slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., length: float | None = ...) -> None: ...
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def length(self, /) -> float: ...
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def radius(self, /) -> float: ...
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def rings(self, /) -> int: ...
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def setFirstInstance(self, firstInstance: int, /) -> None: ...
|
|
def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
|
|
def setIndexOffset(self, indexOffset: int, /) -> None: ...
|
|
def setInstanceCount(self, instanceCount: int, /) -> None: ...
|
|
def setLength(self, length: float, /) -> None: ...
|
|
def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
|
|
def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
|
|
def setRadius(self, radius: float, /) -> None: ...
|
|
def setRestartIndexValue(self, index: int, /) -> None: ...
|
|
def setRings(self, rings: int, /) -> None: ...
|
|
def setSlices(self, slices: int, /) -> None: ...
|
|
def setVertexCount(self, vertexCount: int, /) -> None: ...
|
|
def slices(self, /) -> int: ...
|
|
|
|
class QCylinderMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
|
|
|
|
lengthChanged : typing.ClassVar[Signal] = ... # lengthChanged(float)
|
|
radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
|
|
ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
|
|
slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., length: float | None = ...) -> None: ...
|
|
|
|
def length(self, /) -> float: ...
|
|
def radius(self, /) -> float: ...
|
|
def rings(self, /) -> int: ...
|
|
def setFirstInstance(self, firstInstance: int, /) -> None: ...
|
|
def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
|
|
def setIndexOffset(self, indexOffset: int, /) -> None: ...
|
|
def setInstanceCount(self, instanceCount: int, /) -> None: ...
|
|
def setLength(self, length: float, /) -> None: ...
|
|
def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
|
|
def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
|
|
def setRadius(self, radius: float, /) -> None: ...
|
|
def setRestartIndexValue(self, index: int, /) -> None: ...
|
|
def setRings(self, rings: int, /) -> None: ...
|
|
def setSlices(self, slices: int, /) -> None: ...
|
|
def setVertexCount(self, vertexCount: int, /) -> None: ...
|
|
def slices(self, /) -> int: ...
|
|
|
|
class QDiffuseMapMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
|
|
diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(Qt3DRender::QAbstractTexture*)
|
|
shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
|
|
specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
|
|
textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., shininess: float | None = ..., diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., textureScale: float | None = ...) -> None: ...
|
|
|
|
def ambient(self, /) -> PySide6.QtGui.QColor: ...
|
|
def diffuse(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
|
|
def setAmbient(self, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setDiffuse(self, diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
|
|
def setShininess(self, shininess: float, /) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setTextureScale(self, textureScale: float, /) -> None: ...
|
|
def shininess(self, /) -> float: ...
|
|
def specular(self, /) -> PySide6.QtGui.QColor: ...
|
|
def textureScale(self, /) -> float: ...
|
|
|
|
class QDiffuseSpecularMapMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
|
|
diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(Qt3DRender::QAbstractTexture*)
|
|
shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
|
|
specularChanged : typing.ClassVar[Signal] = ... # specularChanged(Qt3DRender::QAbstractTexture*)
|
|
textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., shininess: float | None = ..., specular: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., textureScale: float | None = ...) -> None: ...
|
|
|
|
def ambient(self, /) -> PySide6.QtGui.QColor: ...
|
|
def diffuse(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
|
|
def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setDiffuse(self, diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
|
|
def setShininess(self, shininess: float, /) -> None: ...
|
|
def setSpecular(self, specular: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
|
|
def setTextureScale(self, textureScale: float, /) -> None: ...
|
|
def shininess(self, /) -> float: ...
|
|
def specular(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
|
|
def textureScale(self, /) -> float: ...
|
|
|
|
class QDiffuseSpecularMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
alphaBlendingEnabledChanged: typing.ClassVar[Signal] = ... # alphaBlendingEnabledChanged(bool)
|
|
ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
|
|
diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(QVariant)
|
|
normalChanged : typing.ClassVar[Signal] = ... # normalChanged(QVariant)
|
|
shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
|
|
specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QVariant)
|
|
textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., diffuse: typing.Optional[typing.Any] = ..., specular: typing.Optional[typing.Any] = ..., shininess: float | None = ..., normal: typing.Optional[typing.Any] = ..., textureScale: float | None = ..., alphaBlending: bool | None = ...) -> None: ...
|
|
|
|
def ambient(self, /) -> PySide6.QtGui.QColor: ...
|
|
def diffuse(self, /) -> typing.Any: ...
|
|
def isAlphaBlendingEnabled(self, /) -> bool: ...
|
|
def normal(self, /) -> typing.Any: ...
|
|
def setAlphaBlendingEnabled(self, enabled: bool, /) -> None: ...
|
|
def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setDiffuse(self, diffuse: typing.Any, /) -> None: ...
|
|
def setNormal(self, normal: typing.Any, /) -> None: ...
|
|
def setShininess(self, shininess: float, /) -> None: ...
|
|
def setSpecular(self, specular: typing.Any, /) -> None: ...
|
|
def setTextureScale(self, textureScale: float, /) -> None: ...
|
|
def shininess(self, /) -> float: ...
|
|
def specular(self, /) -> typing.Any: ...
|
|
def textureScale(self, /) -> float: ...
|
|
|
|
class QExtrudedTextGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
|
|
|
|
depthChanged : typing.ClassVar[Signal] = ... # depthChanged(float)
|
|
fontChanged : typing.ClassVar[Signal] = ... # fontChanged(QFont)
|
|
textChanged : typing.ClassVar[Signal] = ... # textChanged(QString)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, text: str | None = ..., font: PySide6.QtGui.QFont | None = ..., extrusionLength: float | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
|
|
|
|
def extrusionLength(self, /) -> float: ...
|
|
def font(self, /) -> PySide6.QtGui.QFont: ...
|
|
def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def setDepth(self, extrusionLength: float, /) -> None: ...
|
|
def setFont(self, font: PySide6.QtGui.QFont | str | collections.abc.Sequence[str], /) -> None: ...
|
|
def setText(self, text: str, /) -> None: ...
|
|
def text(self, /) -> str: ...
|
|
|
|
class QExtrudedTextMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
|
|
|
|
depthChanged : typing.ClassVar[Signal] = ... # depthChanged(float)
|
|
fontChanged : typing.ClassVar[Signal] = ... # fontChanged(QFont)
|
|
textChanged : typing.ClassVar[Signal] = ... # textChanged(QString)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, text: str | None = ..., font: PySide6.QtGui.QFont | None = ..., depth: float | None = ...) -> None: ...
|
|
|
|
def depth(self, /) -> float: ...
|
|
def font(self, /) -> PySide6.QtGui.QFont: ...
|
|
def setDepth(self, depth: float, /) -> None: ...
|
|
def setFont(self, font: PySide6.QtGui.QFont | str | collections.abc.Sequence[str], /) -> None: ...
|
|
def setText(self, text: str, /) -> None: ...
|
|
def text(self, /) -> str: ...
|
|
|
|
class QFirstPersonCameraController(PySide6.Qt3DExtras.Qt3DExtras.QAbstractCameraController):
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ...) -> None: ...
|
|
|
|
|
|
class QForwardRenderer(PySide6.Qt3DRender.Qt3DRender.QTechniqueFilter):
|
|
|
|
buffersToClearChanged : typing.ClassVar[Signal] = ... # buffersToClearChanged(Qt3DRender::QClearBuffers::BufferType)
|
|
cameraChanged : typing.ClassVar[Signal] = ... # cameraChanged(Qt3DCore::QEntity*)
|
|
clearColorChanged : typing.ClassVar[Signal] = ... # clearColorChanged(QColor)
|
|
externalRenderTargetSizeChanged: typing.ClassVar[Signal] = ... # externalRenderTargetSizeChanged(QSize)
|
|
frustumCullingEnabledChanged: typing.ClassVar[Signal] = ... # frustumCullingEnabledChanged(bool)
|
|
gammaChanged : typing.ClassVar[Signal] = ... # gammaChanged(float)
|
|
showDebugOverlayChanged : typing.ClassVar[Signal] = ... # showDebugOverlayChanged(bool)
|
|
surfaceChanged : typing.ClassVar[Signal] = ... # surfaceChanged(QObject*)
|
|
viewportRectChanged : typing.ClassVar[Signal] = ... # viewportRectChanged(QRectF)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, surface: PySide6.QtCore.QObject | None = ..., window: PySide6.QtCore.QObject | None = ..., viewportRect: PySide6.QtCore.QRectF | None = ..., clearColor: PySide6.QtGui.QColor | None = ..., buffersToClear: PySide6.Qt3DRender.Qt3DRender.QClearBuffers.BufferType | None = ..., camera: PySide6.Qt3DCore.Qt3DCore.QEntity | None = ..., externalRenderTargetSize: PySide6.QtCore.QSize | None = ..., frustumCulling: bool | None = ..., gamma: float | None = ..., showDebugOverlay: bool | None = ...) -> None: ...
|
|
|
|
def buffersToClear(self, /) -> PySide6.Qt3DRender.Qt3DRender.QClearBuffers.BufferType: ...
|
|
def camera(self, /) -> PySide6.Qt3DCore.Qt3DCore.QEntity: ...
|
|
def clearColor(self, /) -> PySide6.QtGui.QColor: ...
|
|
def externalRenderTargetSize(self, /) -> PySide6.QtCore.QSize: ...
|
|
def gamma(self, /) -> float: ...
|
|
def isFrustumCullingEnabled(self, /) -> bool: ...
|
|
def setBuffersToClear(self, arg__1: PySide6.Qt3DRender.Qt3DRender.QClearBuffers.BufferType, /) -> None: ...
|
|
def setCamera(self, camera: PySide6.Qt3DCore.Qt3DCore.QEntity, /) -> None: ...
|
|
def setClearColor(self, clearColor: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setExternalRenderTargetSize(self, size: PySide6.QtCore.QSize, /) -> None: ...
|
|
def setFrustumCullingEnabled(self, enabled: bool, /) -> None: ...
|
|
def setGamma(self, gamma: float, /) -> None: ...
|
|
def setShowDebugOverlay(self, showDebugOverlay: bool, /) -> None: ...
|
|
def setSurface(self, surface: PySide6.QtCore.QObject, /) -> None: ...
|
|
def setViewportRect(self, viewportRect: PySide6.QtCore.QRectF | PySide6.QtCore.QRect, /) -> None: ...
|
|
def showDebugOverlay(self, /) -> bool: ...
|
|
def surface(self, /) -> PySide6.QtCore.QObject: ...
|
|
def viewportRect(self, /) -> PySide6.QtCore.QRectF: ...
|
|
|
|
class QGoochMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
alphaChanged : typing.ClassVar[Signal] = ... # alphaChanged(float)
|
|
betaChanged : typing.ClassVar[Signal] = ... # betaChanged(float)
|
|
coolChanged : typing.ClassVar[Signal] = ... # coolChanged(QColor)
|
|
diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(QColor)
|
|
shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
|
|
specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
|
|
warmChanged : typing.ClassVar[Signal] = ... # warmChanged(QColor)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, diffuse: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., cool: PySide6.QtGui.QColor | None = ..., warm: PySide6.QtGui.QColor | None = ..., alpha: float | None = ..., beta: float | None = ..., shininess: float | None = ...) -> None: ...
|
|
|
|
def alpha(self, /) -> float: ...
|
|
def beta(self, /) -> float: ...
|
|
def cool(self, /) -> PySide6.QtGui.QColor: ...
|
|
def diffuse(self, /) -> PySide6.QtGui.QColor: ...
|
|
def setAlpha(self, alpha: float, /) -> None: ...
|
|
def setBeta(self, beta: float, /) -> None: ...
|
|
def setCool(self, cool: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setDiffuse(self, diffuse: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setShininess(self, shininess: float, /) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setWarm(self, warm: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def shininess(self, /) -> float: ...
|
|
def specular(self, /) -> PySide6.QtGui.QColor: ...
|
|
def warm(self, /) -> PySide6.QtGui.QColor: ...
|
|
|
|
class QMetalRoughMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
ambientOcclusionChanged : typing.ClassVar[Signal] = ... # ambientOcclusionChanged(QVariant)
|
|
baseColorChanged : typing.ClassVar[Signal] = ... # baseColorChanged(QVariant)
|
|
metalnessChanged : typing.ClassVar[Signal] = ... # metalnessChanged(QVariant)
|
|
normalChanged : typing.ClassVar[Signal] = ... # normalChanged(QVariant)
|
|
roughnessChanged : typing.ClassVar[Signal] = ... # roughnessChanged(QVariant)
|
|
textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, baseColor: typing.Optional[typing.Any] = ..., metalness: typing.Optional[typing.Any] = ..., roughness: typing.Optional[typing.Any] = ..., ambientOcclusion: typing.Optional[typing.Any] = ..., normal: typing.Optional[typing.Any] = ..., textureScale: float | None = ...) -> None: ...
|
|
|
|
def ambientOcclusion(self, /) -> typing.Any: ...
|
|
def baseColor(self, /) -> typing.Any: ...
|
|
def metalness(self, /) -> typing.Any: ...
|
|
def normal(self, /) -> typing.Any: ...
|
|
def roughness(self, /) -> typing.Any: ...
|
|
def setAmbientOcclusion(self, ambientOcclusion: typing.Any, /) -> None: ...
|
|
def setBaseColor(self, baseColor: typing.Any, /) -> None: ...
|
|
def setMetalness(self, metalness: typing.Any, /) -> None: ...
|
|
def setNormal(self, normal: typing.Any, /) -> None: ...
|
|
def setRoughness(self, roughness: typing.Any, /) -> None: ...
|
|
def setTextureScale(self, textureScale: float, /) -> None: ...
|
|
def textureScale(self, /) -> float: ...
|
|
|
|
class QMorphPhongMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
|
|
diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(QColor)
|
|
interpolatorChanged : typing.ClassVar[Signal] = ... # interpolatorChanged(float)
|
|
shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
|
|
specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., diffuse: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., shininess: float | None = ..., interpolator: float | None = ...) -> None: ...
|
|
|
|
def ambient(self, /) -> PySide6.QtGui.QColor: ...
|
|
def diffuse(self, /) -> PySide6.QtGui.QColor: ...
|
|
def interpolator(self, /) -> float: ...
|
|
def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setDiffuse(self, diffuse: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setInterpolator(self, interpolator: float, /) -> None: ...
|
|
def setShininess(self, shininess: float, /) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def shininess(self, /) -> float: ...
|
|
def specular(self, /) -> PySide6.QtGui.QColor: ...
|
|
|
|
class QNormalDiffuseMapAlphaMaterial(PySide6.Qt3DExtras.Qt3DExtras.QNormalDiffuseMapMaterial):
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ...) -> None: ...
|
|
|
|
|
|
class QNormalDiffuseMapMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
|
|
diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(Qt3DRender::QAbstractTexture*)
|
|
normalChanged : typing.ClassVar[Signal] = ... # normalChanged(Qt3DRender::QAbstractTexture*)
|
|
shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
|
|
specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
|
|
textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., normal: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., shininess: float | None = ..., textureScale: float | None = ...) -> None: ...
|
|
|
|
def ambient(self, /) -> PySide6.QtGui.QColor: ...
|
|
def diffuse(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
|
|
def normal(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
|
|
def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setDiffuse(self, diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
|
|
def setNormal(self, normal: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
|
|
def setShininess(self, shininess: float, /) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setTextureScale(self, textureScale: float, /) -> None: ...
|
|
def shininess(self, /) -> float: ...
|
|
def specular(self, /) -> PySide6.QtGui.QColor: ...
|
|
def textureScale(self, /) -> float: ...
|
|
|
|
class QNormalDiffuseSpecularMapMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
|
|
diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(Qt3DRender::QAbstractTexture*)
|
|
normalChanged : typing.ClassVar[Signal] = ... # normalChanged(Qt3DRender::QAbstractTexture*)
|
|
shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
|
|
specularChanged : typing.ClassVar[Signal] = ... # specularChanged(Qt3DRender::QAbstractTexture*)
|
|
textureScaleChanged : typing.ClassVar[Signal] = ... # textureScaleChanged(float)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., normal: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., specular: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., shininess: float | None = ..., textureScale: float | None = ...) -> None: ...
|
|
|
|
def ambient(self, /) -> PySide6.QtGui.QColor: ...
|
|
def diffuse(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
|
|
def normal(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
|
|
def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setDiffuse(self, diffuse: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
|
|
def setNormal(self, normal: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
|
|
def setShininess(self, shininess: float, /) -> None: ...
|
|
def setSpecular(self, specular: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
|
|
def setTextureScale(self, textureScale: float, /) -> None: ...
|
|
def shininess(self, /) -> float: ...
|
|
def specular(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
|
|
def textureScale(self, /) -> float: ...
|
|
|
|
class QOrbitCameraController(PySide6.Qt3DExtras.Qt3DExtras.QAbstractCameraController):
|
|
|
|
inversePanChanged : typing.ClassVar[Signal] = ... # inversePanChanged(bool)
|
|
inverseTiltChanged : typing.ClassVar[Signal] = ... # inverseTiltChanged(bool)
|
|
inverseXTranslateChanged : typing.ClassVar[Signal] = ... # inverseXTranslateChanged(bool)
|
|
inverseYTranslateChanged : typing.ClassVar[Signal] = ... # inverseYTranslateChanged(bool)
|
|
upVectorChanged : typing.ClassVar[Signal] = ... # upVectorChanged(QVector3D)
|
|
zoomInLimitChanged : typing.ClassVar[Signal] = ... # zoomInLimitChanged()
|
|
zoomTranslateViewCenterChanged: typing.ClassVar[Signal] = ... # zoomTranslateViewCenterChanged(bool)
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|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, zoomInLimit: float | None = ..., upVector: PySide6.QtGui.QVector3D | None = ..., inverseXTranslate: bool | None = ..., inverseYTranslate: bool | None = ..., inversePan: bool | None = ..., inverseTilt: bool | None = ..., zoomTranslateViewCenter: bool | None = ...) -> None: ...
|
|
|
|
def inversePan(self, /) -> bool: ...
|
|
def inverseTilt(self, /) -> bool: ...
|
|
def inverseXTranslate(self, /) -> bool: ...
|
|
def inverseYTranslate(self, /) -> bool: ...
|
|
def setInversePan(self, isInverse: bool, /) -> None: ...
|
|
def setInverseTilt(self, isInverse: bool, /) -> None: ...
|
|
def setInverseXTranslate(self, isInverse: bool, /) -> None: ...
|
|
def setInverseYTranslate(self, isInverse: bool, /) -> None: ...
|
|
def setUpVector(self, upVector: PySide6.QtGui.QVector3D, /) -> None: ...
|
|
def setZoomInLimit(self, zoomInLimit: float, /) -> None: ...
|
|
def setZoomTranslateViewCenter(self, isTranslate: bool, /) -> None: ...
|
|
def upVector(self, /) -> PySide6.QtGui.QVector3D: ...
|
|
def zoomInLimit(self, /) -> float: ...
|
|
def zoomTranslateViewCenter(self, /) -> bool: ...
|
|
|
|
class QPerVertexColorMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ...) -> None: ...
|
|
|
|
|
|
class QPhongAlphaMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
alphaChanged : typing.ClassVar[Signal] = ... # alphaChanged(float)
|
|
ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
|
|
blendFunctionArgChanged : typing.ClassVar[Signal] = ... # blendFunctionArgChanged(Qt3DRender::QBlendEquation::BlendFunction)
|
|
destinationAlphaArgChanged: typing.ClassVar[Signal] = ... # destinationAlphaArgChanged(Qt3DRender::QBlendEquationArguments::Blending)
|
|
destinationRgbArgChanged : typing.ClassVar[Signal] = ... # destinationRgbArgChanged(Qt3DRender::QBlendEquationArguments::Blending)
|
|
diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(QColor)
|
|
shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
|
|
sourceAlphaArgChanged : typing.ClassVar[Signal] = ... # sourceAlphaArgChanged(Qt3DRender::QBlendEquationArguments::Blending)
|
|
sourceRgbArgChanged : typing.ClassVar[Signal] = ... # sourceRgbArgChanged(Qt3DRender::QBlendEquationArguments::Blending)
|
|
specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., diffuse: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., shininess: float | None = ..., alpha: float | None = ..., sourceRgbArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending | None = ..., destinationRgbArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending | None = ..., sourceAlphaArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending | None = ..., destinationAlphaArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending | None = ..., blendFunctionArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquation.BlendFunction | None = ...) -> None: ...
|
|
|
|
def alpha(self, /) -> float: ...
|
|
def ambient(self, /) -> PySide6.QtGui.QColor: ...
|
|
def blendFunctionArg(self, /) -> PySide6.Qt3DRender.Qt3DRender.QBlendEquation.BlendFunction: ...
|
|
def destinationAlphaArg(self, /) -> PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending: ...
|
|
def destinationRgbArg(self, /) -> PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending: ...
|
|
def diffuse(self, /) -> PySide6.QtGui.QColor: ...
|
|
def setAlpha(self, alpha: float, /) -> None: ...
|
|
def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setBlendFunctionArg(self, blendFunctionArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquation.BlendFunction, /) -> None: ...
|
|
def setDestinationAlphaArg(self, destinationAlphaArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending, /) -> None: ...
|
|
def setDestinationRgbArg(self, destinationRgbArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending, /) -> None: ...
|
|
def setDiffuse(self, diffuse: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setShininess(self, shininess: float, /) -> None: ...
|
|
def setSourceAlphaArg(self, sourceAlphaArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending, /) -> None: ...
|
|
def setSourceRgbArg(self, sourceRgbArg: PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending, /) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def shininess(self, /) -> float: ...
|
|
def sourceAlphaArg(self, /) -> PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending: ...
|
|
def sourceRgbArg(self, /) -> PySide6.Qt3DRender.Qt3DRender.QBlendEquationArguments.Blending: ...
|
|
def specular(self, /) -> PySide6.QtGui.QColor: ...
|
|
|
|
class QPhongMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
|
|
|
|
ambientChanged : typing.ClassVar[Signal] = ... # ambientChanged(QColor)
|
|
diffuseChanged : typing.ClassVar[Signal] = ... # diffuseChanged(QColor)
|
|
shininessChanged : typing.ClassVar[Signal] = ... # shininessChanged(float)
|
|
specularChanged : typing.ClassVar[Signal] = ... # specularChanged(QColor)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, ambient: PySide6.QtGui.QColor | None = ..., diffuse: PySide6.QtGui.QColor | None = ..., specular: PySide6.QtGui.QColor | None = ..., shininess: float | None = ...) -> None: ...
|
|
|
|
def ambient(self, /) -> PySide6.QtGui.QColor: ...
|
|
def diffuse(self, /) -> PySide6.QtGui.QColor: ...
|
|
def setAmbient(self, ambient: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setDiffuse(self, diffuse: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def setShininess(self, shininess: float, /) -> None: ...
|
|
def setSpecular(self, specular: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
|
|
def shininess(self, /) -> float: ...
|
|
def specular(self, /) -> PySide6.QtGui.QColor: ...
|
|
|
|
class QPlaneGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
|
|
|
|
heightChanged : typing.ClassVar[Signal] = ... # heightChanged(float)
|
|
mirroredChanged : typing.ClassVar[Signal] = ... # mirroredChanged(bool)
|
|
resolutionChanged : typing.ClassVar[Signal] = ... # resolutionChanged(QSize)
|
|
widthChanged : typing.ClassVar[Signal] = ... # widthChanged(float)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, width: float | None = ..., height: float | None = ..., resolution: PySide6.QtCore.QSize | None = ..., mirrored: bool | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., tangentAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
|
|
|
|
def height(self, /) -> float: ...
|
|
def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def mirrored(self, /) -> bool: ...
|
|
def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def resolution(self, /) -> PySide6.QtCore.QSize: ...
|
|
def setHeight(self, height: float, /) -> None: ...
|
|
def setMirrored(self, mirrored: bool, /) -> None: ...
|
|
def setResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
|
|
def setWidth(self, width: float, /) -> None: ...
|
|
def tangentAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def updateIndices(self, /) -> None: ...
|
|
def updateVertices(self, /) -> None: ...
|
|
def width(self, /) -> float: ...
|
|
|
|
class QPlaneGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
|
|
|
|
heightChanged : typing.ClassVar[Signal] = ... # heightChanged(float)
|
|
meshResolutionChanged : typing.ClassVar[Signal] = ... # meshResolutionChanged(QSize)
|
|
mirroredChanged : typing.ClassVar[Signal] = ... # mirroredChanged(bool)
|
|
widthChanged : typing.ClassVar[Signal] = ... # widthChanged(float)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, width: float | None = ..., height: float | None = ..., meshResolution: PySide6.QtCore.QSize | None = ..., mirrored: bool | None = ...) -> None: ...
|
|
|
|
def height(self, /) -> float: ...
|
|
def meshResolution(self, /) -> PySide6.QtCore.QSize: ...
|
|
def mirrored(self, /) -> bool: ...
|
|
def setFirstInstance(self, firstInstance: int, /) -> None: ...
|
|
def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
|
|
def setHeight(self, height: float, /) -> None: ...
|
|
def setIndexOffset(self, indexOffset: int, /) -> None: ...
|
|
def setInstanceCount(self, instanceCount: int, /) -> None: ...
|
|
def setMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
|
|
def setMirrored(self, mirrored: bool, /) -> None: ...
|
|
def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
|
|
def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
|
|
def setRestartIndexValue(self, index: int, /) -> None: ...
|
|
def setVertexCount(self, vertexCount: int, /) -> None: ...
|
|
def setWidth(self, width: float, /) -> None: ...
|
|
def width(self, /) -> float: ...
|
|
|
|
class QPlaneMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
|
|
|
|
heightChanged : typing.ClassVar[Signal] = ... # heightChanged(float)
|
|
meshResolutionChanged : typing.ClassVar[Signal] = ... # meshResolutionChanged(QSize)
|
|
mirroredChanged : typing.ClassVar[Signal] = ... # mirroredChanged(bool)
|
|
widthChanged : typing.ClassVar[Signal] = ... # widthChanged(float)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, width: float | None = ..., height: float | None = ..., meshResolution: PySide6.QtCore.QSize | None = ..., mirrored: bool | None = ...) -> None: ...
|
|
|
|
def height(self, /) -> float: ...
|
|
def meshResolution(self, /) -> PySide6.QtCore.QSize: ...
|
|
def mirrored(self, /) -> bool: ...
|
|
def setFirstInstance(self, firstInstance: int, /) -> None: ...
|
|
def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
|
|
def setHeight(self, height: float, /) -> None: ...
|
|
def setIndexOffset(self, indexOffset: int, /) -> None: ...
|
|
def setInstanceCount(self, instanceCount: int, /) -> None: ...
|
|
def setMeshResolution(self, resolution: PySide6.QtCore.QSize, /) -> None: ...
|
|
def setMirrored(self, mirrored: bool, /) -> None: ...
|
|
def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
|
|
def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
|
|
def setRestartIndexValue(self, index: int, /) -> None: ...
|
|
def setVertexCount(self, vertexCount: int, /) -> None: ...
|
|
def setWidth(self, width: float, /) -> None: ...
|
|
def width(self, /) -> float: ...
|
|
|
|
class QSkyboxEntity(PySide6.Qt3DCore.Qt3DCore.QEntity):
|
|
|
|
baseNameChanged : typing.ClassVar[Signal] = ... # baseNameChanged(QString)
|
|
extensionChanged : typing.ClassVar[Signal] = ... # extensionChanged(QString)
|
|
gammaCorrectEnabledChanged: typing.ClassVar[Signal] = ... # gammaCorrectEnabledChanged(bool)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, baseName: str | None = ..., extension: str | None = ..., gammaCorrect: bool | None = ...) -> None: ...
|
|
|
|
def baseName(self, /) -> str: ...
|
|
def extension(self, /) -> str: ...
|
|
def isGammaCorrectEnabled(self, /) -> bool: ...
|
|
def setBaseName(self, path: str, /) -> None: ...
|
|
def setExtension(self, extension: str, /) -> None: ...
|
|
def setGammaCorrectEnabled(self, enabled: bool, /) -> None: ...
|
|
|
|
class QSphereGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
|
|
|
|
generateTangentsChanged : typing.ClassVar[Signal] = ... # generateTangentsChanged(bool)
|
|
radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
|
|
ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
|
|
slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., generateTangents: bool | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., tangentAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
|
|
|
|
def generateTangents(self, /) -> bool: ...
|
|
def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def radius(self, /) -> float: ...
|
|
def rings(self, /) -> int: ...
|
|
def setGenerateTangents(self, gen: bool, /) -> None: ...
|
|
def setRadius(self, radius: float, /) -> None: ...
|
|
def setRings(self, rings: int, /) -> None: ...
|
|
def setSlices(self, slices: int, /) -> None: ...
|
|
def slices(self, /) -> int: ...
|
|
def tangentAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
|
|
def updateIndices(self, /) -> None: ...
|
|
def updateVertices(self, /) -> None: ...
|
|
|
|
class QSphereGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
|
|
|
|
generateTangentsChanged : typing.ClassVar[Signal] = ... # generateTangentsChanged(bool)
|
|
radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
|
|
ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
|
|
slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., generateTangents: bool | None = ...) -> None: ...
|
|
|
|
def generateTangents(self, /) -> bool: ...
|
|
def radius(self, /) -> float: ...
|
|
def rings(self, /) -> int: ...
|
|
def setFirstInstance(self, firstInstance: int, /) -> None: ...
|
|
def setGenerateTangents(self, gen: bool, /) -> None: ...
|
|
def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
|
|
def setIndexOffset(self, indexOffset: int, /) -> None: ...
|
|
def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
|
|
def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
|
|
def setRadius(self, radius: float, /) -> None: ...
|
|
def setRestartIndexValue(self, index: int, /) -> None: ...
|
|
def setRings(self, rings: int, /) -> None: ...
|
|
def setSlices(self, slices: int, /) -> None: ...
|
|
def setVertexCount(self, vertexCount: int, /) -> None: ...
|
|
def slices(self, /) -> int: ...
|
|
|
|
class QSphereMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
|
|
|
|
generateTangentsChanged : typing.ClassVar[Signal] = ... # generateTangentsChanged(bool)
|
|
radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
|
|
ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
|
|
slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
|
|
|
|
def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., generateTangents: bool | None = ...) -> None: ...
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def generateTangents(self, /) -> bool: ...
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def radius(self, /) -> float: ...
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def rings(self, /) -> int: ...
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def setFirstInstance(self, firstInstance: int, /) -> None: ...
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def setGenerateTangents(self, gen: bool, /) -> None: ...
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def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
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def setIndexOffset(self, indexOffset: int, /) -> None: ...
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def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
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def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
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def setRadius(self, radius: float, /) -> None: ...
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def setRestartIndexValue(self, index: int, /) -> None: ...
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def setRings(self, rings: int, /) -> None: ...
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def setSlices(self, slices: int, /) -> None: ...
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def setVertexCount(self, vertexCount: int, /) -> None: ...
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def slices(self, /) -> int: ...
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class QSpriteGrid(PySide6.Qt3DExtras.Qt3DExtras.QAbstractSpriteSheet):
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columnsChanged : typing.ClassVar[Signal] = ... # columnsChanged(int)
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rowsChanged : typing.ClassVar[Signal] = ... # rowsChanged(int)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rows: int | None = ..., columns: int | None = ...) -> None: ...
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def columns(self, /) -> int: ...
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def rows(self, /) -> int: ...
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def setColumns(self, columns: int, /) -> None: ...
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def setRows(self, rows: int, /) -> None: ...
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class QSpriteSheet(PySide6.Qt3DExtras.Qt3DExtras.QAbstractSpriteSheet):
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spritesChanged : typing.ClassVar[Signal] = ... # spritesChanged(QList<QSpriteSheetItem*>)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, sprites: collections.abc.Sequence[PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem] | None = ...) -> None: ...
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@typing.overload
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def addSprite(self, sprite: PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem, /) -> None: ...
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@typing.overload
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def addSprite(self, x: int, y: int, width: int, height: int, /) -> PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem: ...
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def removeSprite(self, sprite: PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem, /) -> None: ...
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def setSprites(self, sprites: collections.abc.Sequence[PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem], /) -> None: ...
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def sprites(self, /) -> typing.List[PySide6.Qt3DExtras.Qt3DExtras.QSpriteSheetItem]: ...
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class QSpriteSheetItem(PySide6.Qt3DCore.Qt3DCore.QNode):
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heightChanged : typing.ClassVar[Signal] = ... # heightChanged(int)
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widthChanged : typing.ClassVar[Signal] = ... # widthChanged(int)
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xChanged : typing.ClassVar[Signal] = ... # xChanged(int)
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yChanged : typing.ClassVar[Signal] = ... # yChanged(int)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, x: int | None = ..., y: int | None = ..., width: int | None = ..., height: int | None = ...) -> None: ...
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def height(self, /) -> int: ...
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def setHeight(self, height: int, /) -> None: ...
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def setWidth(self, width: int, /) -> None: ...
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def setX(self, x: int, /) -> None: ...
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def setY(self, y: int, /) -> None: ...
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def width(self, /) -> int: ...
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def x(self, /) -> int: ...
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def y(self, /) -> int: ...
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class QText2DEntity(PySide6.Qt3DCore.Qt3DCore.QEntity):
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colorChanged : typing.ClassVar[Signal] = ... # colorChanged(QColor)
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fontChanged : typing.ClassVar[Signal] = ... # fontChanged(QFont)
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heightChanged : typing.ClassVar[Signal] = ... # heightChanged(float)
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textChanged : typing.ClassVar[Signal] = ... # textChanged(QString)
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widthChanged : typing.ClassVar[Signal] = ... # widthChanged(float)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, font: PySide6.QtGui.QFont | None = ..., text: str | None = ..., color: PySide6.QtGui.QColor | None = ..., width: float | None = ..., height: float | None = ..., alignment: PySide6.QtCore.Qt.AlignmentFlag | None = ...) -> None: ...
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def alignment(self, /) -> PySide6.QtCore.Qt.AlignmentFlag: ...
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def color(self, /) -> PySide6.QtGui.QColor: ...
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def font(self, /) -> PySide6.QtGui.QFont: ...
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def height(self, /) -> float: ...
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def setAlignment(self, alignment: PySide6.QtCore.Qt.AlignmentFlag, /) -> None: ...
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def setColor(self, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /) -> None: ...
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def setFont(self, font: PySide6.QtGui.QFont | str | collections.abc.Sequence[str], /) -> None: ...
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def setHeight(self, height: float, /) -> None: ...
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def setText(self, text: str, /) -> None: ...
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def setWidth(self, width: float, /) -> None: ...
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def text(self, /) -> str: ...
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def width(self, /) -> float: ...
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class QTextureMaterial(PySide6.Qt3DRender.Qt3DRender.QMaterial):
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alphaBlendingEnabledChanged: typing.ClassVar[Signal] = ... # alphaBlendingEnabledChanged(bool)
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textureChanged : typing.ClassVar[Signal] = ... # textureChanged(Qt3DRender::QAbstractTexture*)
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textureOffsetChanged : typing.ClassVar[Signal] = ... # textureOffsetChanged(QVector2D)
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textureTransformChanged : typing.ClassVar[Signal] = ... # textureTransformChanged(QMatrix3x3)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, texture: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture | None = ..., textureOffset: PySide6.QtGui.QVector2D | None = ..., textureTransform: PySide6.QtGui.QMatrix3x3 | None = ..., alphaBlending: bool | None = ...) -> None: ...
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def isAlphaBlendingEnabled(self, /) -> bool: ...
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def setAlphaBlendingEnabled(self, enabled: bool, /) -> None: ...
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def setTexture(self, texture: PySide6.Qt3DRender.Qt3DRender.QAbstractTexture, /) -> None: ...
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def setTextureOffset(self, textureOffset: PySide6.QtGui.QVector2D, /) -> None: ...
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def setTextureTransform(self, matrix: PySide6.QtGui.QMatrix3x3, /) -> None: ...
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def texture(self, /) -> PySide6.Qt3DRender.Qt3DRender.QAbstractTexture: ...
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def textureOffset(self, /) -> PySide6.QtGui.QVector2D: ...
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def textureTransform(self, /) -> PySide6.QtGui.QMatrix3x3: ...
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class QTorusGeometry(PySide6.Qt3DCore.Qt3DCore.QGeometry):
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minorRadiusChanged : typing.ClassVar[Signal] = ... # minorRadiusChanged(float)
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radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
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ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
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slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., minorRadius: float | None = ..., positionAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., normalAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., texCoordAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ..., indexAttribute: PySide6.Qt3DCore.Qt3DCore.QAttribute | None = ...) -> None: ...
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def indexAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def minorRadius(self, /) -> float: ...
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def normalAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def positionAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def radius(self, /) -> float: ...
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def rings(self, /) -> int: ...
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def setMinorRadius(self, minorRadius: float, /) -> None: ...
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def setRadius(self, radius: float, /) -> None: ...
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def setRings(self, rings: int, /) -> None: ...
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def setSlices(self, slices: int, /) -> None: ...
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def slices(self, /) -> int: ...
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def texCoordAttribute(self, /) -> PySide6.Qt3DCore.Qt3DCore.QAttribute: ...
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def updateIndices(self, /) -> None: ...
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def updateVertices(self, /) -> None: ...
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class QTorusGeometryView(PySide6.Qt3DCore.Qt3DCore.QGeometryView):
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minorRadiusChanged : typing.ClassVar[Signal] = ... # minorRadiusChanged(float)
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radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
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ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
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slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., minorRadius: float | None = ...) -> None: ...
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def minorRadius(self, /) -> float: ...
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def radius(self, /) -> float: ...
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def rings(self, /) -> int: ...
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def setFirstInstance(self, firstInstance: int, /) -> None: ...
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def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
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def setIndexOffset(self, indexOffset: int, /) -> None: ...
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def setInstanceCount(self, instanceCount: int, /) -> None: ...
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def setMinorRadius(self, minorRadius: float, /) -> None: ...
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def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
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def setPrimitiveType(self, primitiveType: PySide6.Qt3DCore.Qt3DCore.QGeometryView.PrimitiveType, /) -> None: ...
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def setRadius(self, radius: float, /) -> None: ...
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def setRestartIndexValue(self, index: int, /) -> None: ...
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def setRings(self, rings: int, /) -> None: ...
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def setSlices(self, slices: int, /) -> None: ...
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def setVertexCount(self, vertexCount: int, /) -> None: ...
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def slices(self, /) -> int: ...
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class QTorusMesh(PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer):
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minorRadiusChanged : typing.ClassVar[Signal] = ... # minorRadiusChanged(float)
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radiusChanged : typing.ClassVar[Signal] = ... # radiusChanged(float)
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ringsChanged : typing.ClassVar[Signal] = ... # ringsChanged(int)
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slicesChanged : typing.ClassVar[Signal] = ... # slicesChanged(int)
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def __init__(self, /, parent: PySide6.Qt3DCore.Qt3DCore.QNode | None = ..., *, rings: int | None = ..., slices: int | None = ..., radius: float | None = ..., minorRadius: float | None = ...) -> None: ...
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def minorRadius(self, /) -> float: ...
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def radius(self, /) -> float: ...
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def rings(self, /) -> int: ...
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def setFirstInstance(self, firstInstance: int, /) -> None: ...
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def setGeometry(self, geometry: PySide6.Qt3DCore.Qt3DCore.QGeometry, /) -> None: ...
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def setIndexOffset(self, indexOffset: int, /) -> None: ...
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def setInstanceCount(self, instanceCount: int, /) -> None: ...
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def setMinorRadius(self, minorRadius: float, /) -> None: ...
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def setPrimitiveRestartEnabled(self, enabled: bool, /) -> None: ...
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def setPrimitiveType(self, primitiveType: PySide6.Qt3DRender.Qt3DRender.QGeometryRenderer.PrimitiveType, /) -> None: ...
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def setRadius(self, radius: float, /) -> None: ...
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def setRestartIndexValue(self, index: int, /) -> None: ...
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def setRings(self, rings: int, /) -> None: ...
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def setSlices(self, slices: int, /) -> None: ...
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def setVertexCount(self, vertexCount: int, /) -> None: ...
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def slices(self, /) -> int: ...
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class Qt3DWindow(PySide6.QtGui.QWindow):
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def __init__(self, /, screen: PySide6.QtGui.QScreen | None = ..., arg__2: PySide6.Qt3DRender.Qt3DRender.API = ...) -> None: ...
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def activeFrameGraph(self, /) -> PySide6.Qt3DRender.Qt3DRender.QFrameGraphNode: ...
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def camera(self, /) -> PySide6.Qt3DRender.Qt3DRender.QCamera: ...
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def defaultFrameGraph(self, /) -> PySide6.Qt3DExtras.Qt3DExtras.QForwardRenderer: ...
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def event(self, e: PySide6.QtCore.QEvent, /) -> bool: ...
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|
@typing.overload
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def registerAspect(self, aspect: PySide6.Qt3DCore.Qt3DCore.QAbstractAspect, /) -> None: ...
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@typing.overload
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def registerAspect(self, name: str, /) -> None: ...
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def renderSettings(self, /) -> PySide6.Qt3DRender.Qt3DRender.QRenderSettings: ...
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def resizeEvent(self, arg__1: PySide6.QtGui.QResizeEvent, /) -> None: ...
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def setActiveFrameGraph(self, activeFrameGraph: PySide6.Qt3DRender.Qt3DRender.QFrameGraphNode, /) -> None: ...
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def setRootEntity(self, root: PySide6.Qt3DCore.Qt3DCore.QEntity, /) -> None: ...
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def showEvent(self, e: PySide6.QtGui.QShowEvent, /) -> None: ...
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@staticmethod
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def setupWindowSurface(window: PySide6.QtGui.QWindow, arg__2: PySide6.Qt3DRender.Qt3DRender.API, /) -> None: ...
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# eof
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