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feiqiu-ETL/etl_billiards/dist/ETL_Manager/_internal/PySide6/QtQuick3D.pyi
2026-01-27 23:19:54 +08:00

291 lines
13 KiB
Python

# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
"""
This file contains the exact signatures for all functions in module
PySide6.QtQuick3D, except for defaults which are replaced by "...".
"""
# mypy: disable-error-code="override, overload-overlap"
# Module `PySide6.QtQuick3D`
import PySide6.QtQuick3D
import PySide6.QtCore
import PySide6.QtGui
import PySide6.QtQml
import enum
import typing
from PySide6.QtCore import Signal
from shiboken6 import Shiboken
class QIntList: ...
class QQuick3D(Shiboken.Object):
def __init__(self, /) -> None: ...
@staticmethod
def idealSurfaceFormat(samples: int = ...) -> PySide6.QtGui.QSurfaceFormat: ...
class QQuick3DGeometry(PySide6.QtQuick3D.QQuick3DObject):
geometryChanged : typing.ClassVar[Signal] = ... # geometryChanged()
geometryNodeDirty : typing.ClassVar[Signal] = ... # geometryNodeDirty()
class Attribute(Shiboken.Object):
class ComponentType(enum.Enum):
U16Type = 0x0
U32Type = 0x1
I32Type = 0x2
F32Type = 0x3
class Semantic(enum.Enum):
IndexSemantic = 0x0
PositionSemantic = 0x1
NormalSemantic = 0x2
TexCoord0Semantic = 0x3
TexCoordSemantic = 0x3
TangentSemantic = 0x4
BinormalSemantic = 0x5
JointSemantic = 0x6
WeightSemantic = 0x7
ColorSemantic = 0x8
TargetPositionSemantic = 0x9
TargetNormalSemantic = 0xa
TargetTangentSemantic = 0xb
TargetBinormalSemantic = 0xc
TexCoord1Semantic = 0xd
@typing.overload
def __init__(self, /) -> None: ...
@typing.overload
def __init__(self, Attribute: PySide6.QtQuick3D.QQuick3DGeometry.Attribute, /) -> None: ...
def __copy__(self, /) -> typing.Self: ...
class PrimitiveType(enum.Enum):
Points = 0x0
LineStrip = 0x1
Lines = 0x2
TriangleStrip = 0x3
TriangleFan = 0x4
Triangles = 0x5
class TargetAttribute(Shiboken.Object):
@typing.overload
def __init__(self, /) -> None: ...
@typing.overload
def __init__(self, TargetAttribute: PySide6.QtQuick3D.QQuick3DGeometry.TargetAttribute, /) -> None: ...
def __copy__(self, /) -> typing.Self: ...
def __init__(self, /, parent: PySide6.QtQuick3D.QQuick3DObject | None = ...) -> None: ...
@typing.overload
def addAttribute(self, att: PySide6.QtQuick3D.QQuick3DGeometry.Attribute, /) -> None: ...
@typing.overload
def addAttribute(self, semantic: PySide6.QtQuick3D.QQuick3DGeometry.Attribute.Semantic, offset: int, componentType: PySide6.QtQuick3D.QQuick3DGeometry.Attribute.ComponentType, /) -> None: ...
def addSubset(self, offset: int, count: int, boundsMin: PySide6.QtGui.QVector3D, boundsMax: PySide6.QtGui.QVector3D, /, name: str = ...) -> None: ...
@typing.overload
def addTargetAttribute(self, att: PySide6.QtQuick3D.QQuick3DGeometry.TargetAttribute, /) -> None: ...
@typing.overload
def addTargetAttribute(self, targetId: int, semantic: PySide6.QtQuick3D.QQuick3DGeometry.Attribute.Semantic, offset: int, /, stride: int | None = ...) -> None: ...
def attribute(self, index: int, /) -> PySide6.QtQuick3D.QQuick3DGeometry.Attribute: ...
def attributeCount(self, /) -> int: ...
def boundsMax(self, /) -> PySide6.QtGui.QVector3D: ...
def boundsMin(self, /) -> PySide6.QtGui.QVector3D: ...
def clear(self, /) -> None: ...
def indexData(self, /) -> PySide6.QtCore.QByteArray: ...
def markAllDirty(self, /) -> None: ...
def primitiveType(self, /) -> PySide6.QtQuick3D.QQuick3DGeometry.PrimitiveType: ...
def setBounds(self, min: PySide6.QtGui.QVector3D, max: PySide6.QtGui.QVector3D, /) -> None: ...
@typing.overload
def setIndexData(self, data: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
@typing.overload
def setIndexData(self, offset: int, data: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
def setPrimitiveType(self, type: PySide6.QtQuick3D.QQuick3DGeometry.PrimitiveType, /) -> None: ...
def setStride(self, stride: int, /) -> None: ...
@typing.overload
def setTargetData(self, data: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
@typing.overload
def setTargetData(self, offset: int, data: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
@typing.overload
def setVertexData(self, data: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
@typing.overload
def setVertexData(self, offset: int, data: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
def stride(self, /) -> int: ...
def subsetBoundsMax(self, subset: int, /) -> PySide6.QtGui.QVector3D: ...
def subsetBoundsMin(self, subset: int, /) -> PySide6.QtGui.QVector3D: ...
@typing.overload
def subsetCount(self, /) -> int: ...
@typing.overload
def subsetCount(self, subset: int, /) -> int: ...
def subsetName(self, subset: int, /) -> str: ...
def subsetOffset(self, subset: int, /) -> int: ...
def targetAttribute(self, index: int, /) -> PySide6.QtQuick3D.QQuick3DGeometry.TargetAttribute: ...
def targetAttributeCount(self, /) -> int: ...
def targetData(self, /) -> PySide6.QtCore.QByteArray: ...
def vertexData(self, /) -> PySide6.QtCore.QByteArray: ...
class QQuick3DInstancing(PySide6.QtQuick3D.QQuick3DObject):
depthSortingEnabledChanged: typing.ClassVar[Signal] = ... # depthSortingEnabledChanged()
hasTransparencyChanged : typing.ClassVar[Signal] = ... # hasTransparencyChanged()
instanceCountOverrideChanged: typing.ClassVar[Signal] = ... # instanceCountOverrideChanged()
instanceNodeDirty : typing.ClassVar[Signal] = ... # instanceNodeDirty()
instanceTableChanged : typing.ClassVar[Signal] = ... # instanceTableChanged()
shadowBoundsMaximumChanged: typing.ClassVar[Signal] = ... # shadowBoundsMaximumChanged()
shadowBoundsMinimumChanged: typing.ClassVar[Signal] = ... # shadowBoundsMinimumChanged()
class InstanceTableEntry(Shiboken.Object):
@typing.overload
def __init__(self, /) -> None: ...
@typing.overload
def __init__(self, InstanceTableEntry: PySide6.QtQuick3D.QQuick3DInstancing.InstanceTableEntry, /) -> None: ...
def __copy__(self, /) -> typing.Self: ...
def getColor(self, /) -> PySide6.QtGui.QColor: ...
def getPosition(self, /) -> PySide6.QtGui.QVector3D: ...
def getRotation(self, /) -> PySide6.QtGui.QQuaternion: ...
def getScale(self, /) -> PySide6.QtGui.QVector3D: ...
def __init__(self, /, parent: PySide6.QtQuick3D.QQuick3DObject | None = ..., *, instanceCountOverride: int | None = ..., hasTransparency: bool | None = ..., depthSortingEnabled: bool | None = ..., shadowBoundsMinimum: PySide6.QtGui.QVector3D | None = ..., shadowBoundsMaximum: PySide6.QtGui.QVector3D | None = ...) -> None: ...
@staticmethod
def calculateTableEntry(position: PySide6.QtGui.QVector3D, scale: PySide6.QtGui.QVector3D, eulerRotation: PySide6.QtGui.QVector3D, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /, customData: PySide6.QtGui.QVector4D = ...) -> PySide6.QtQuick3D.QQuick3DInstancing.InstanceTableEntry: ...
@staticmethod
def calculateTableEntryFromQuaternion(position: PySide6.QtGui.QVector3D, scale: PySide6.QtGui.QVector3D, rotation: PySide6.QtGui.QQuaternion, color: typing.Union[PySide6.QtGui.QColor, str, PySide6.QtGui.QRgba64, typing.Any, PySide6.QtCore.Qt.GlobalColor, int], /, customData: PySide6.QtGui.QVector4D = ...) -> PySide6.QtQuick3D.QQuick3DInstancing.InstanceTableEntry: ...
def depthSortingEnabled(self, /) -> bool: ...
def getInstanceBuffer(self, /) -> typing.Tuple[bool, str]: ...
def hasTransparency(self, /) -> bool: ...
def instanceBuffer(self, /) -> typing.Tuple[PySide6.QtCore.QByteArray, int]: ...
def instanceColor(self, index: int, /) -> PySide6.QtGui.QColor: ...
def instanceCountOverride(self, /) -> int: ...
def instanceCustomData(self, index: int, /) -> PySide6.QtGui.QVector4D: ...
def instancePosition(self, index: int, /) -> PySide6.QtGui.QVector3D: ...
def instanceRotation(self, index: int, /) -> PySide6.QtGui.QQuaternion: ...
def instanceScale(self, index: int, /) -> PySide6.QtGui.QVector3D: ...
def markDirty(self, /) -> None: ...
def setDepthSortingEnabled(self, enabled: bool, /) -> None: ...
def setHasTransparency(self, hasTransparency: bool, /) -> None: ...
def setInstanceCountOverride(self, instanceCountOverride: int, /) -> None: ...
def setShadowBoundsMaximum(self, newShadowBoundsMinimum: PySide6.QtGui.QVector3D, /) -> None: ...
def setShadowBoundsMinimum(self, newShadowBoundsMinimum: PySide6.QtGui.QVector3D, /) -> None: ...
def shadowBoundsMaximum(self, /) -> PySide6.QtGui.QVector3D: ...
def shadowBoundsMinimum(self, /) -> PySide6.QtGui.QVector3D: ...
class QQuick3DObject(PySide6.QtCore.QObject, PySide6.QtQml.QQmlParserStatus):
childrenChanged : typing.ClassVar[Signal] = ... # childrenChanged()
parentChanged : typing.ClassVar[Signal] = ... # parentChanged()
stateChanged : typing.ClassVar[Signal] = ... # stateChanged()
class ItemChange(enum.Enum):
ItemChildAddedChange = 0x0
ItemChildRemovedChange = 0x1
ItemSceneChange = 0x2
ItemVisibleHasChanged = 0x3
ItemParentHasChanged = 0x4
ItemOpacityHasChanged = 0x5
ItemActiveFocusHasChanged = 0x6
ItemRotationHasChanged = 0x7
ItemAntialiasingHasChanged = 0x8
ItemDevicePixelRatioHasChanged = 0x9
ItemEnabledHasChanged = 0xa
def childItems(self, /) -> typing.List[PySide6.QtQuick3D.QQuick3DObject]: ...
def classBegin(self, /) -> None: ...
def componentComplete(self, /) -> None: ...
def isComponentComplete(self, /) -> bool: ...
def markAllDirty(self, /) -> None: ...
def parentItem(self, /) -> PySide6.QtQuick3D.QQuick3DObject: ...
def preSync(self, /) -> None: ...
def setParentItem(self, parentItem: PySide6.QtQuick3D.QQuick3DObject, /) -> None: ...
def setState(self, state: str, /) -> None: ...
def state(self, /) -> str: ...
def update(self, /) -> None: ...
class QQuick3DRenderExtension(PySide6.QtQuick3D.QQuick3DObject):
def __init__(self, /, parent: PySide6.QtQuick3D.QQuick3DObject | None = ...) -> None: ...
class QQuick3DTextureData(PySide6.QtQuick3D.QQuick3DObject):
textureDataNodeDirty : typing.ClassVar[Signal] = ... # textureDataNodeDirty()
class Format(enum.Enum):
None_ = 0x0
RGBA8 = 0x1
RGBA16F = 0x2
RGBA32F = 0x3
RGBE8 = 0x4
R8 = 0x5
R16 = 0x6
R16F = 0x7
R32F = 0x8
BC1 = 0x9
BC2 = 0xa
BC3 = 0xb
BC4 = 0xc
BC5 = 0xd
BC6H = 0xe
BC7 = 0xf
DXT1_RGBA = 0x10
DXT1_RGB = 0x11
DXT3_RGBA = 0x12
DXT5_RGBA = 0x13
ETC2_RGB8 = 0x14
ETC2_RGB8A1 = 0x15
ETC2_RGBA8 = 0x16
ASTC_4x4 = 0x17
ASTC_5x4 = 0x18
ASTC_5x5 = 0x19
ASTC_6x5 = 0x1a
ASTC_6x6 = 0x1b
ASTC_8x5 = 0x1c
ASTC_8x6 = 0x1d
ASTC_8x8 = 0x1e
ASTC_10x5 = 0x1f
ASTC_10x6 = 0x20
ASTC_10x8 = 0x21
ASTC_10x10 = 0x22
ASTC_12x10 = 0x23
ASTC_12x12 = 0x24
def __init__(self, /, parent: PySide6.QtQuick3D.QQuick3DObject | None = ...) -> None: ...
def depth(self, /) -> int: ...
def format(self, /) -> PySide6.QtQuick3D.QQuick3DTextureData.Format: ...
def hasTransparency(self, /) -> bool: ...
def markAllDirty(self, /) -> None: ...
def setDepth(self, depth: int, /) -> None: ...
def setFormat(self, format: PySide6.QtQuick3D.QQuick3DTextureData.Format, /) -> None: ...
def setHasTransparency(self, hasTransparency: bool, /) -> None: ...
def setSize(self, size: PySide6.QtCore.QSize, /) -> None: ...
def setTextureData(self, data: PySide6.QtCore.QByteArray | bytes | bytearray | memoryview, /) -> None: ...
def size(self, /) -> PySide6.QtCore.QSize: ...
def textureData(self, /) -> PySide6.QtCore.QByteArray: ...
# eof